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How Many In a Minute
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In this activity, learners will keep track of how much they can do in one minute. Instructors can pick something everyone will do for a minute, such as jumping up and down or drawing stars.
Pocket Change: Math and Coin Toss
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In this activity, learners will play a coin toss game where the highest total wins. Combine coin recognition, addition, and probability with a game learners can play on their own.
Is It Possible: Estimating Measurement
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In this activity, learners will decide together on a question about how far, long or high the group could reach together.
Filling the Time
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Build time sense into the schedule by asking learners to predict what can happen in a certain amount of time: We have 20 minutes before outdoor time. What can you get done?