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This activity lets you program your 'robot' (a willing friend) to pick up and dispose of some 'toxic waste' using as few commands as possible.
Where Will It Go?
In this activity, learners predict where a ball will go after it bounces off another object. Learners discover that the motion of objects is predictable based on laws of motion.
Soup Can DerbyAdd to list Details
In this activity (on page 2 of PDF under GPS: Roller Coaster Design Activity), learners will use food cans of many different properties (sizes, shapes, and weights) and set two cans on their sides at
Batter Up!Add to list Details
This activity (on page 3 of the PDF under GPS: Baseball Activity) is a full inquiry investigation into how "bounciness" relates to the distance a ball will fly when hit off a batting tee.
Mystery Boxes for Grades 3-5
Learners manipulate opaque, sealed boxes and attempt to determine their interior structures. Each box contains a moving ball and one or more fixed barriers.
Free FallAdd to list Details
In this quick activity (page 1 of PDF under SciGirls Activity: Hockey), learners will use a simple physics of motion and gravity demonstration to test their predicting skills.
Running in Circles
In this group activity, learners use some common objects and work together to simulate the Coriolis effect. During the challenge, learners make predictions and test different scenarios.
Penny EstimationAdd to list Details
In this math activity, learners estimate how many pennies are in a jar by predicting and counting handfuls of pennies.
Float My BoatAdd to list Details
In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?
Gravity FountainsAdd to list Details
This activity (located on page 3 of the PDF under GPS: Glaciers Activity) is a full inquiry investigation into the forces of gravity and air pressure.
Learners place an M&M candy in water and observe what happens. The sugar-and-color coating dissolves and spreads out in a circular pattern around the M&M.
Float or Sink?Add to list Details
In this water activity, learners test which objects float and which sink. Learners discover that objects behave differently in water.
Conduction CountdownAdd to list Details
In this quick SciGirls activity (page 1 of the PDF under SciGirls Activity: Doghouse Design), learners will be introduced to the concept of thermal conductivity.
I Don't Think So!Add to list Details
In this math activity, learners explore probability as they play a game. Learners will categorize everyday events as either impossible, possible or certain.
When Pigs Fly
In this math lesson, learners explore probability.
Multitasking ManiaAdd to list Details
In this activity, learners conduct scientific research on multitasking. Learners determine if multitasking with media while doing homework affects their ability to successfully complete the homework.
Boats AfloatAdd to list Details
In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.
Vectoring: Steering a Plane
In this two part activity, learners work in pairs or individually to discover how vectoring the thrust from a jet engine affects movement of an airplane.
Prepare for a Dock Shop Field Trip
In this activity, learners explore what makes a boat float and sink. They examine and test various objects to determine why objects float or sink.
Swing That PendulumAdd to list Details
In this full inquiry activity (located on page 3 of the PDF under GPS: Kinetic Sculpture Challenge Activity), groups of learners will make predictions about which feature of a pendulum (mass, length,