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I Spy Shapes
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The learner will ask yes-no questions to identify a secret shape (similar to Twenty Questions). Build understanding of shapes and logic skills with this game for all ages.
Mystery Jars: Estimate Contents
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This activity puts a mathematical twist on the familiar “guessing jar.” No guesses allowed, estimates only.

Slush Rush
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In this online game, learners run an outer space drink stand and thirsty alien customers are on the way.
Narrow It Down: Asking Yes-No Questions
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In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.

Human Interface Design: The Chocolate Factory
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In this activity about human interface design issues, learners help the Oompa-Loompas of a great chocolate factory solve different problems.

The Turing Test: Conversations with Computers
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This activity aims to stimulate discussion on the question of whether computers can exhibit “intelligence,” or are ever likely to do so in the future.