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Showing results 1 to 12 of 12
The Rumblin' Road: Determining distance to a Thunderstorm
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In this activity, learners discover how to determine the distance to a lightning strike or nearby thunderstorm.
In the Middle
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In this game-like activity (5th activity on the page), learners explore their auditory acuity as well as the importance of having two ears.
Mystery Noises
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In this game (4th activity on the page) about hearing, learners test their ability to identify various sounds without looking.
Build a Soundscape
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.
Fun with Flatware: Little Experiments to Try at the Dinner Table
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This is a series of three quick science activities to do with a spoon, knife, and fork. In the first two activities, learners use the flatware to explore optics, mirrors, reflection, and distortion.
Sound Mixer: A Multi-track Mixer of Animal Sounds
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.
Organ Pipe: Get Bach to the fundamentals
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If you got a big graduated or clear cylinder, water, a pipe, and a tuning fork, you've got a sound learning opportunity! Learn about resonance with this Exploratorium Science Snack.
The Mosquito/El Mosquito: Interactive Sound Game
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In this online activity, learners test their ability to hear different frequencies and compare their frequency range with the frequency range of other animals and insects.
Audio Memory
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In this interactive game, learners will test their memory of animal and insect sounds. Flip over cards, listen to the sound, and try to find the ones that match.
Place Matters: How Sound Changes Due to Environment
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This is an online simulation of how sound changes due to environment. How does place--like a cave, a pier, or a forest--affect certain sounds?
Save Your Ears
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This game depicts a woman going through her day, faced with various loud sounds.
What's That Sound?
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This game plays a dozen different sounds, altered to simulate what they would sound like if you had hearing loss.