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In this activity, learners will simulate the interactions between a predator population of gray wolves and a prey population of deer in a forest.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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Somatic Cell Nuclear Transfer (SCNT) is a cloning method that involves transferring a nucleus from a somatic cell of the individual to be cloned to an enucleated egg.

1 cent - $1 per group Ages 11 - 18 1 to 2 hours
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In this detailed activity (on pages 9-18), learners investigate the body parts of a parasitic ascaris worm by making and dissecting clay models.

1 cent - $1 per student Ages 8 - 14 1 to 2 hours
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In this family or group inquiry activity, learners use their senses to explore a local forest or woodland.

1 cent - $1 per group Ages 6 - 11 1 to 2 hours
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In this inquiry-based lesson, learners measure the biomass of trees, calculate the carbon stored by the trees, and use this information to create recommendations about using trees for carbon sequestra

1 cent - $1 per student Ages 11 - 14 1 to 2 hours
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In this activity, learners explore how salt water freezes in comparison to fresh water.

1 cent - $1 per group Ages 6 - 14 1 to 2 hours
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In this oceanography and data collection activity, learners cast real time sea state conditions using buoys from NOAA's National Data Buoy Center.

1 cent - $1 per student Ages 14 - 18 1 to 2 hours
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Este Web site contiene links a 12 calendarios (12 meses). Cada mes contiene actividades sobre matemáticas.

1 cent - $1 per group Ages 4 - 14 1 to 2 hours
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In this activity, learners play an evolution card game to see how selective pressures can affect an organism's evolution.

1 cent - $1 per group Ages 8 - 18 1 to 2 hours
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In this activity (on pages 2-8), learners experience how scientists use classification in their study of animals.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this multi-faceted game (on pages 25-35), learners recreate what happens to creatures in the Brazilian rain forest as they grow from egg to adult—especially those that use fallen, empty Brazil nut

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this activity about living things and gravity (page 5 of PDF), learners design and build an exoskeleton or an endoskeleton for an animal of their own invention.

1 cent - $1 per group Ages 6 - 11 1 to 2 hours
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In this activity, learners simulate a wolf and its habitat and observe what happens when the limiting factors change over time.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this activity (located on page 2 of the PDF under GPS: Temperate Rain Forest Activity), learners will identify a group of deciduous trees to study.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners investigate soil conditions by creating a soil map. Learners record soil characteristics and compare the conditions of soil in different grid sections.

1 cent - $1 per student Ages 4 - 14 1 to 2 hours
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Learners compare a life-size drawing of a Tyrannosaurus rex head and a full-size Sinornithosaurus body to understand that dinosaurs varied in size.

1 cent - $1 per group Ages 8 - 11 1 to 2 hours
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This activity helps learners visualize the Human Immunodeficiency Virus (HIV) by constructing three-dimensional HIV particle models from paper.

1 cent - $1 per student Ages 8 - 18 1 to 2 hours
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This activity (on pages 15-23) combines interactive role-playing and graphing to introduce learners to the health affects of pollen.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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This activity (on pages 19-25) is about fleas and ticks, which are common pet parasites.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this graphing activity (on pages 33-40), learners investigate how much and what kinds of food sea otter pups eat during their first year of life.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours