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Handy Family Tree
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In this bilingual (English/Spanish) activity, learners create family trees by tracing the hands of their family members.
Generations of Traits
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In this hands-on activity, learners track and record the passage of colored "pompom traits" through three generations of gingerbread people.
Rubber Band Car
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In this design challenge activity, learners build a car that can travel at least four feet using rubber band power and use the design process to debug problems.
Carbon Cycle Roleplay
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In this creative roleplay activity, learners will explore the various processes of the carbon cycle using movement and props to aid in comprehension.
Sink or Float?
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In this water activity, learners test which objects float and which sink. Learners discover that objects behave differently in water.
The Four-Square Quilt
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In this activity, learners arrange triangles together to make patterns to create paper quilts. Learners experiment with arranging the triangles in different ways to make various designs.
Density Rainbow
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In this activity, learners mix several sugar solutions to investigate the property of density. Each sugar solution has a different density and color of the rainbow.
Zipline
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In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.
Building with Wonderful Junk
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In this activity (page 4), learners work in groups to plan and build large structures using recyclable materials they have brought from home.
Speedy Shelter
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In this design challenge activity, learners invent an emergency shelter that can fit a person and is sturdy and quick to build.
Roller Coasters
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In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.
Mating Game
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In this game (on pages 14-21), learners explore how each human being inherits genetic traits such as eye color.
Everyday Poisons
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This reading and writing activity (on pages 2-9) teaches what plant parts should be avoided, how a person can get rid of toxins, symptoms of plant poisoning, and how plants create poisons to repel pre
Habitat Web
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In this activity, learners explore the web of connections among living and non-living things.
Pollinator Bingo
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In this activity, learners will use their five senses to explore a nature-based area around them.
Pósteres de Creatividad y Matemáticas
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Exponga estos pósteres en el salón o déjelos donde los chicos los puedan explorar. Los chicos buscan las respuestas en libros de consulta, explorando el salón, y usando su creatividad.
Target Practice
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In this dynamic activity, learners build a catapult that launches projectiles, such as marshmallows.
Extreme Kicking Machine
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In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.
Motorized Car
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In this design challenge activity, learners build a car that uses a battery-operated motor to "drive" at least ten feet.
Size It Up
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In this artistic activity, learners blow up a smaller picture into a larger one, by using a grid.