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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.

1 cent - $1 per group Ages 8 - adult 30 to 45 minutes
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This activity introduces the idea that computer scientists measure information by how "surprising" a message is.

free Ages 8 - 14 30 to 45 minutes
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In this activity, learners use a straight line to learn about circles. Learners measure and record the diameter and circumference of different sized cylindrical objects on a chart.

$1 - $5 per group Ages 11 - 18 30 to 45 minutes
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.

1 cent - $1 per group Ages 6 - 18 30 to 45 minutes
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This activity introduces the idea of "divide and conquer" using a fictitious but serious problem--a pair of dirty socks has accidentally been wrapped in one of the presents that Santa is about to deli

free Ages 8 - 18 30 to 45 minutes
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This activity helps students learn how computers "compress" text by identifying repeating patterns of letters, words, and phrases.

1 cent - $1 per student Ages 8 - adult 30 to 45 minutes
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In this activity, learners listen to songs and decode hidden messages based on the same principle as a modem. As a final challenge, learners decode the binary messages in a music video.

free Ages 6 - 18 30 to 45 minutes
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In this activity, learners will first learn the basics of galaxy classification and grouping.

free Ages 14 - 18 30 to 45 minutes
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This magic trick is based on how computers detect and correct data errors.

1 cent - $1 per group Ages 8 - adult 30 to 45 minutes
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In this activity, learners graph 48 hourly air temperatures from a local weather observation site and observe the diurnal temperature variations.

free Ages 8 - 14 30 to 45 minutes
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In this activity, learners build a stuffed-animal zip line. Learners hold a cord against a wall, hook a cute stuffed animal onto it, let the animal slide down, and records its travel time.

$5 - $10 per group Ages 8 - 11 30 to 45 minutes
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In this activity, learners discover how their heart rate changes in different situations.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes
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This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.

1 cent - $1 per group Ages 8 - 18 30 to 45 minutes
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In this health and fitness activity, learners focus on the importance of daily physical activity, specifically walking.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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In this activity (on page 2 of PDF under GPS: Sea Turtles Activity), learners will model how a sea turtle population changes over time, from eggs to adults, using puffed rice.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes