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Twisted Tesselations
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In this activity (on pages 41-47 of PDF), learners explore tesselating geometric patterns (repeated shapes, similar to the art of M.C. Escher).

The Proof is in the Powder
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In this activity, learners will design a way to identify a powder found at a crime scene by comparing it with known powders, with the goal of solving a crime.

Games from Around the World
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This lesson (on pages 46-55 of PDF) features two strategy board games -- one from Ghana and one from China. The first game, Achi, is a cross between checkers and tic-tac-toe.

Color Sudoku
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The popular sudoku puzzles use numbers, but the game could played with any set of 9 different objects!

Salting Out
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In this activity, learners create a mixture of water, alcohol and permanent marker ink, and then add salt to form a colored alcohol layer on top of a colorless water layer.

Memory Match
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In this classic memory game (on pages 37-45 of PDF), learners turn over tiles to reveal images on the back.

Cool It!
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Learners make a refrigerator that works without electricity. The pot-in-pot refrigerator works by evaporation: a layer of sand is placed between two terra cotta pots and thoroughly soaked with water.

History of Electricity
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This is a series of demonstrations about different electrical and magnetic phenomena.

Tricky Tangrams
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In this activity (on pages 49-54 of PDF), learners play with tangrams, a set of triangles, squares and a parallelogram that can combine into a larger square as well as all sorts of other shapes.

Lost Labels
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In this experiment, learners will conduct chemical and physical tests to identify mystery substances.

Oh Buoy!
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Learners work in pairs to design, construct, and test a device that exhibits positive, neutral, and negative buoyancy. They test a number of different objects in water to see if they sink or float.

Sketch a Skeleton
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In this activity (on pages 15-18 of PDF), learners make a life-size two-dimensional paper model of their own skeletons.

Curious Contraptions
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In this engineering design activity, learners will design, test, and build a “haunting machine” to solve a Sherlockian mystery.

Busted by Biology
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In this two-part activity, learners will extract their own DNA from their cheek cells and learn how DNA is analyzed and used to solve crimes.

Three Little Pigs
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In this activity, leaners explore building techniques by recreating the story of The Three Little Pigs.

A Matter of Splatter
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In this math-based activity, learners will experiment to find how height and angle affect spatter and then use this knowledge to solve a crime.

Paperfolding Polyhedrons
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In this activity (on pages 55-66 of PDF), learners fold paper into origami shapes and then combine several identical shapes into a three-dimensional structure.

Crumple a Watershed
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Learners gain an intuitive knowledge of the physical aspects of watersheds by creating their own watershed models.

Mystery of the Disappearing Cottonwoods
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Learners will explore the scientific mystery behind a disappearing group of trees by examining data and attempting to explain the decline.