Search Results
Showing results 341 to 360 of 496

Periscope
Source Institutions
In this activity, learners construct a device that allows them to look over ledges or around corners.

Wonderful Weather
Source Institutions
In this activity, learners conduct three experiments to examine temperature, the different stages of the water cycle, and how convection creates wind.

Energetic Water
Source Institutions
In this activity, learners explore how hot and cold water move. Learners observe that temperature and density affect how liquids rise and fall.

Find Your Way Around Without Visual or Sound Cues
Source Institutions
In this activity, learners play a series of simple games to investigate navigation without visual and sound cues.

Energy For Life
Source Institutions
In this activity about the relationship between food and energy (page 1 of PDF), learners observe and quantify the growth of yeast when it is given table sugar as a food source.

Fossil Age Estimation Model
Source Institutions
In this activity (page 1 of the PDF under SciGirls Activity: Dinosaurs), learners will model how paleontologists estimate the age of fossil discoveries by extracting “fossil” playing cards from newspa

A Universe of Galaxies: How is the Universe Structured?
Source Institutions
This fun hands-on astronomy activity lets learners explore models of the Milky Way and other galaxies to get a sense of relative distances to other galaxies.

Who Dirtied The Water?
Source Institutions
In this activity, learners receive a labeled plastic film canister containing a material representing a pollutant (i.e. pencil shavings = a beaver's wood chips).

That's the Way the Ball Bounces: Level 2
Source Institutions
In this activity, learners prepare four polymer elastomers and then compare their physical properties, such as texture, color, volume, density, and bounce height.

What is Energy?
Source Institutions
In this exploratory activity, learners experiment, observe and determine how various toys change from one form of energy to another.

Modeling Tidal Action
Source Institutions
In this activity (Lesson 1), learners work in groups to create tide simulations.

Cactus Wheel
Source Institutions
In this outdoor activity/field trip, learners explore the concept of population density.

Population Game
Source Institutions
In this outdoor game, learners simulate a herd of deer trying to survive in an area called the "home range." Learners explore the concept of "carrying capacity"—what size population of an organism can

Prepare for a Dock Shop Field Trip
Source Institutions
In this activity, learners explore what makes a boat float and sink. They examine and test various objects to determine why objects float or sink.

Beach Zonation
Source Institutions
In this outdoor, ocean-side activity, learners investigate the distribution of organisms in the upper region of the intertidal zone.

Mapping the Homunculus
Source Institutions
In this activity, learners will explore how the human brain interprets environmental stimuli.

Inverted Bottles
Source Institutions
In this activity, learners investigate convection by using food coloring and water of different temperatures.

Water Exploration Station
Source Institutions
In this activity (located on page 3 of the PDF), learners investigate the way water moves and how we can control and direct water.

Sky Glider Challenge
Source Institutions
In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.

Dancing Compasses
Source Institutions
Learners use compasses to detect the magnetic field created by current moving through a wire. This is one of four activities learners can complete related to PhysicsQuest 2008.