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This great "re-use it" activity will demonstrate how to transform a greeting card into a box. Once constructed, the box can have many uses like holding special notes or keepsakes.

1 cent - $1 per student Ages 6 - 14 5 to 10 minutes
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This activity (on page 2) explores how sensing is part of robotics. Learners try tying their shoes with different constraints.

$1 - $5 per student Ages 6 - 18 5 to 10 minutes
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In this activity, learners explore the properties of paper by constructing and modifying paper airplanes.

1 cent - $1 per student Ages 8 - 14 5 to 10 minutes
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In this activity (on page 2) about fingerprint analysis, learners use graphite from a pencil and scotch tape to capture their fingerprints.

$1 - $5 per group Ages 4 - 14 5 to 10 minutes
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Make a copy of the first stethoscope with only a cardboard tube! René Laennec invented the first stethoscope in 1819 using an actual paper tube!

free Ages 4 - 14 5 to 10 minutes
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In this online simulation, learners use antibiotics to cure patients with bacterial infections.

free Ages 8 - 11 5 to 10 minutes
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In this online activity, learners crack the special code imprinted on envelopes to help the U.S. Postal Service deliver the mail.

free Ages 8 - 14 5 to 10 minutes
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In this activity, learners make an astrolabe, a device used for measuring altitude, including the height of objects in the sky.

$1 - $5 per student Ages 6 - 14 5 to 10 minutes
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In this online Flash game, learners test their engineering know-how, moving a collection of mechanical parts onto a board to make complete a system of parts that will move a ball from start to finish.

free Ages 6 - 14 5 to 10 minutes
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In this activity/demo, learners investigate biobarcodes, a nanomedical technology that allows for massively parallel testing that can assist with disease diagnosis.

$10 - $20 per group Ages 6 - adult 5 to 10 minutes
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This activity is designed to accompany the PBS documentary about African-American chemist "Percy Julian: Forgotten Genius." Learners look through two cups with small holes in them to simulate what it'

1 cent - $1 per group Ages 6 - adult 5 to 10 minutes
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This is an online Flash game where learners can experiment with ballistics and how to compensate for the varying levels of gravity found on the planets of our Solar System.

free Ages 6 - 14 5 to 10 minutes
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This activity/demo introduces learners to aerogel, a glass nanofoam. Learners discover how aerogel is made and how well it insulates as well as learn about aerogel's other unique properties.

Over $20 per group Ages 6 - adult 5 to 10 minutes
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In this activity, learners use a laser pointer, empty soda bottle, rubber plug and water to demonstrate total internal reflection.

free Ages 14 - 18 5 to 10 minutes
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In this activity, learners concoct some stretchy green goo called Gak. This activity will introduce learners to polymers, chemical reactions, and how scientists invent new materials.

$1 - $5 per student Ages 4 - 11 5 to 10 minutes
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In this activity on page 4 of the PDF, explore the unique molecular structure and conductive nature of graphene. Learners construct a circuit with a battery and LED bulb.

$10 - $20 per student Ages 8 - 14 5 to 10 minutes
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This activity about cryptographic techniques illustrates a situation where information is shared, and yet none of it is revealed.

1 cent - $1 per group Ages 11 - adult 5 to 10 minutes
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This activity (page 2) draws upon a familiar, computer-based concept related to visual resolution: pixilation.

free Ages 11 - 14 5 to 10 minutes
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This is an online game about the complexities of farming. Learners will "draw" cards and make decisions about how to take care of their farm.

free Ages 8 - 18 5 to 10 minutes
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In this activity, learners actually feel the difference in energy required to light two different types of light bulbs: incandescent light and LEDs.

$5 - $10 per group Ages 8 - 14 5 to 10 minutes