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Landing the Rover
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In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).
Be a Scanning Probe Microscope
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In this activity, learners investigate Scanning Probe Microscopes (SPM) and then work in teams using a pencil to explore and identify the shape of objects they cannot see, just as SPMs do at the nano
The Carbon Cycle and its Role in Climate Change: Activity 3
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In this activity, learners explore the human influences on the carbon cycle and examine how fossil fuels release carbon.
Design a Lunar Rover!
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.
Assembly Line
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In this activity, learners work individually to assemble a product and then work in teams to design, construct, test, and redesign an assembly line process whose product must meet specific quality con
Get a Leg Up
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In this activity, learners experiment and collect data during a simulation of the fluid shifts experienced by astronauts' bodies in microgravity.
In the Toilet
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This activity explores the basic workings of a siphon, which is the core technology that makes toilets work.
Design a Landing Pod!
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In this team design challenge (page 11-18 of PDF), learners design and build a Landing Pod for a model Lunar Rover (previously built in activity on page 1-10 of PDF).
Mapping Sea Level Rise
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In this activity related to climate change, learners create and explore topographical maps as a means of studying sea level rise.
Bark Beetle Infestation Investigation: Estimation and Pheromones
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This activity investigates how bark beetles can threaten forests by having learners estimate the number of infected trees from a photo.
Exploring at the Nanoscale
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This lesson focuses on how nanotechnology has impacted our society and how engineers have learned to explore the world at the nanoscale.
Peanut Butter and Jelly Robot
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This is an activity about robotics programming. Learners will discover how precise programmers have to be as they instruct a friend to make a peanut butter and jelly sandwich.
The Awesome Game Race
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In this engineering activity, learners design their own board games.
Sky Diver
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Students design and build their own parachutes in this hands-on engineering project.
Locating a Point
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In this activity, learners work in teams to simulate the process used by Global Positioning Systems (GPS) to determine the location of a fallen meteorite in Antarctica.
Investigating Ice Worlds
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In this activity about the solar system, learners use various light sources to examine ice with different components to understand how NASA studies planets and moons from space.
Touch Down
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In this design challenge activity, learners build a shock-absorbing system that will protect two “astronauts” when they land.
Rutherford Roller
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In this activity, learners make a black box device that serves as an excellent analogy to Rutherford's famous experiment in which he deduced the existence of the atomic nucleus.
Fossil Age Estimation Model
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In this activity (page 1 of the PDF under SciGirls Activity: Dinosaurs), learners will model how paleontologists estimate the age of fossil discoveries by extracting “fossil” playing cards from newspa
Design a Park
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In this activity, learners are invited to imagine the park of their dreams!