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Magnetic Spinner & Compass
Source Institutions
Learners use shop tools and various materials to construct a magnetic spinner and a compass.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-037.png?itok=V4eZSyL-)
Heavy Lifting: Design Squad
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In this engineering challenge, learners design and build a crane out of cardboard to see how heavy a load it can lift.
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The Carbon Cycle and its Role in Climate Change: Activity 3
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In this activity, learners explore the human influences on the carbon cycle and examine how fossil fuels release carbon.
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Four Corners
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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.
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You Can't Take It With You
Source Institutions
This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.
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Count the Dots: Binary Numbers
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Data in computers is stored and transmitted as a series of zeros and ones. Learners explore how to represent numbers using just these two symbols, through a binary system of cards.
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Lightest and Heaviest: Sorting Algorithms
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Computers are often used to put lists into some sort of order—for example, names into alphabetical order, appointments or e-mail by date, or items in numerical order.
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Construction Technologies: Construct the Strongest Bridge
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Learners work in pairs to create three simple types of bridges, a beam bridge, an arch bridge, and a suspension bridge.
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Build A Treetop Walkway
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Build and test a scale model of a rainforest canopy walkway.
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Designing Bandages
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Learners design different shaped bandages for different purposes. First, they draw their designs on paper.
Happy City
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Make a model city happier with LEDs, circuits, motors, and batteries! Groups can think, discuss, design, and build what would make a community happy. Kids can work as part of a team or on their own.
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Sky Glider Challenge
Source Institutions
In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.
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Tall Tower Challenge
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In this activity, learners explore the design of tall structures such as skyscrapers and telecommunication towers.
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Tracking Otters
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This activity (on pages 38-43) has learners simulate the way scientists track and map the movement of otters in the wild using radio trackers.
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Puzzled Partners
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In this web-based activity, learners try to figure out who in an online chat room has their matching puzzle piece.
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Pop Can "Hero Engine"
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In this activity, learners build water-propelled engines from soft drink cans.
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Beat the Clock: Sorting Networks
Source Institutions
Even fast computers are limited to how quickly they can solve problems. One way to speed things up is to use several computers at once.
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Solar Cooker
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Learners build a simple solar oven from a shoebox, black construction paper, and aluminum foil. Over the course of a few hours, the oven heats up water enough to brew tea.
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Shaking It!
Source Institutions
In this experiment, learners design and build a model room in a shoebox and furnish it with tiny furniture.
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Let It Roll
Source Institutions
In this activity, learners will make their own "ball bearing" with two jar lids, marbles, and some household supplies.