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In this engineering activity, learners design parachutes to give toy figures safe landings. This activity is great for practicing an important STEM skill--changing only one variable at a time.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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This guide features three related ramp explorations in which learners investigate the following science concepts: when placed on a ramp, some objects roll, others slide, and others stay put; the shape

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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In this activity on page 8 of the PDF, learners make a slimy substance very similar to mucus, and sprinkle it with glitter to imitate the way that allergens are trapped.

$5 - $10 per student Ages 6 - 18 10 to 30 minutes
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In this activity, learners explore liquid crystal thermometers to observe how heat flows by conduction, convection, radiation, and evaporation.

$5 - $10 per student Ages 11 - 18 45 to 60 minutes
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This activity (located on page 4 of the PDF under GPS: Sea Turtles Activity) is a full inquiry investigation into testing a repair material.

$5 - $10 per group Ages 8 - 14 1 to 7 days
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In this water pollution activity, learners create pond water cultures and investigate the effects of adding chemicals or natural nutrients.

$5 - $10 per group Ages 8 - 14 1 to 7 days
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In this activity about electricity, learners imagine that they are out in the wilderness and it is getting dark. Their task is to use the materials supplied to build a simple flashlight.

$5 - $10 per group Ages 8 - 11 30 to 45 minutes
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Learners observe two model atmospheres -- one with normal atmospheric composition and another with an elevated concentration of carbon dioxide.

$5 - $10 per group Ages 14 - 18 45 to 60 minutes
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This activity (located on page 3 of the PDF under GPS: Balloon Fiesta Activity) is a full inquiry investigation into Bernoulli’s principle and airplane wings.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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This is an activity (on page 2 of the PDF under Bone Regrowth Activity) about the two main components of bone - collagen and minerals (like calcium) - and how they each contribute to its flexibility a

$5 - $10 per group Ages 8 - 14 1 to 7 days
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In this design challenge activity, learners add a jet-propulsion system (i.e. a balloon) to a blimp so it flies straight and far under its own power.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners build small indoor paper rockets, determine their flight stability, and launch them by blowing air through a drinking straw.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners investigate passive solar building design with a focus solely on heating.

$5 - $10 per group Ages 14 - 18 4 to 24 hours
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In this activity, learners make water-walking critters using thin wire, and then test how many paper clips these critters can carry without sinking.

$5 - $10 per group Ages 11 - 14 10 to 30 minutes
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In this activity (posted on March 20, 2011), learners follow the steps to construct a stroboscope, a device that exploits the persistence of vision to make moving objects appear slow or stationary.

$5 - $10 per student Ages 8 - 18 1 to 2 hours
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Learners use a spring scale to drag an object such as a ceramic coffee cup along a table top or the floor.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners mimic remote sensing. Learners use a stick to measure the distance to a "planet surface" they cannot see, and create their own map of the landscape.

$5 - $10 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners experience some of the challenges of "tele-operating" a robotic vehicle on another planet when they design and execute a series of commands to guide a human "rover" through

$5 - $10 per group Ages 8 - 18 45 to 60 minutes