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Disease Detective
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This activity (on pages 35-43) lets learners analyze a "herd of elk" to detect the spread of a bacterial disease called brucellosis.
Paint by the Numbers
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In this pencil and paper activity, learners work in pairs and simulate how astronomical spacecraft and computers create images of objects in space.
The Poor Cartographer: Graph Coloring
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.
Programming Languages: Marching Orders
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In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures.
Wolf Survival is Just a Roll Away
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In this simulation activity, learners will raise a pack of wolves under ten different conditions: without human interference and with human interference.
Treasure Hunt: Finite-State Automata
In this computer science activity about finite-state automaton (on page 45 of the PDF), learners use a map and choose various pathways to find Treasure Island.
The Carbon Cycle and its Role in Climate Change: Activity 1
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In this activity (on page 1), learners role play as atoms to explore how atoms can be rearranged to make different materials.
Earth Walk
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In this hands-on and feet-on excursion, learners take a science walk to visualize the planet's immense size and numerous structures, without the usual scale and ratio dimensions found in most textbook
Passion for Pixels
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In this technology activity, learners explore digital imaging and pixels. Learners "transmit" an image to a partner by creating an image on grid paper.
Getting There!: Navigation and Trajectory
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In this two-part activity, learners map a navigation plan to get from Earth to Mars and back. In activity one, learners represent the orbital paths of Earth through dance and dramatic movement.
Modeling the Night Sky
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In this two-part activity, learners explore the Earth and Sun's positions in relation to the constellations of the ecliptic with a small model.
Wolf Limiting Factors
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In this activity, learners simulate a wolf and its habitat and observe what happens when the limiting factors change over time.
Program a Friend
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In this activity (on page 2), one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal.
Out of Sight: Remote Vehicle Activity
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In this robotics activity, learners drive a remote-controlled car through a course to learn the challenges faced while trying to operate a planetary rover.
Crime Scene Investigation (CSI) with Powdery Mildew Fungi
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This exercise can be used to stimulate the investigative nature of learners as they use forensic plant pathology techniques to prove the learners' innocence in a mock murder investigation.
Risk Continuum
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This activity is a whole-group kinesthetic demonstration that shows learners what it means to be in a "risk group" for developing heart disease based on family history and genetics.
Trees: Recorders of Climate Change
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In this activity, learners are introduced to tree rings by examining a cross section of a tree, also known as a “tree cookie.” They discover how tree age can be determined by studying the rings and ho
The Muddy City: Minimal Spanning Trees
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In this puzzle, learners investigate the decisions involved in linking a network between houses in a muddy city.
The Jelly Bean Problem (JBP)
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In this activity, learners are challenged to eat some candy as a cell would need to as well as to think about some of the problems that arise when a cell ingests food.
Statistics: Whirlybirds
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In this math lesson, learners measure, predict and determine the frequency of an event as it relates to how close Whirlybirds land to a target.