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Heavy Lifting: Design Squad
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In this engineering challenge, learners design and build a crane out of cardboard to see how heavy a load it can lift.

My Angle on Cooling: Effects of Distance and Inclination
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In this activity, learners discover that one way to cool an object in the presence of a heat source is to increase the distance from it or change the angle at which it is faced.

Getting There!: Navigation and Trajectory
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In this two-part activity, learners map a navigation plan to get from Earth to Mars and back. In activity one, learners represent the orbital paths of Earth through dance and dramatic movement.

Find Your Way Around Without Visual or Sound Cues
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In this activity, learners play a series of simple games to investigate navigation without visual and sound cues.

Pop! Rocket Launcher
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In this activity, learners construct a simple air pressure launcher for paper rockets.
What Does Life Need to Live?
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In this astrobiology activity (on page 11 of the PDF), learners consider what organisms need in order to live (water, nutrients, and energy).

Particle Detection
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By tossing, collecting, and sorting beanbags, learners understand how the IBEX spacecraft uses its sensors to detect and map the locations of particle types in the interstellar boundary.

Foam Rocket
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In this activity, learners work in teams build and launch rubberband-powered foam rockets.

Pop Can "Hero Engine"
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In this activity, learners build water-propelled engines from soft drink cans.
MarsBound!: Mission to the Red Planet
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MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.