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Using indirect methods, learners determine the shape and size of a piece of carpet hidden under a piece of plywood.

$10 - $20 per group Ages 14 - 18 30 to 45 minutes
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In this activity, learners use pedigree and jigsaw puzzles to explore how scientists use genetic information from a family to identify a gene associated with a genetic disorder.

free Ages 11 - 18 10 to 30 minutes
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In this simple exploratory activity (1st activity on the page), blindfolded learners try to identify mystery items by smell.

1 cent - $1 per group Ages 4 - 14 5 to 10 minutes
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In this activity, learners investigate the olfactory system by conducting several experiments.

$5 - $10 per group Ages 11 - 14 2 to 4 hours
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This lesson (on pages 46-55 of PDF) features two strategy board games -- one from Ghana and one from China. The first game, Achi, is a cross between checkers and tic-tac-toe.

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners will make seed orbs to grow new trees and plants. Learners will explore ecology and life cycles as well as stewardship through this activity.

$1 - $5 per student Ages 4 - 14 10 to 30 minutes
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This event guide features three related explorations in which learners investigate the following science concepts: how you design and build a structure helps determine how strong it will be; different

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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In this activity, learners explore the potential of interchangeable standard parts to create a large number of unique creations in different combinations.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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What is the optimal environment for hatching brine shrimp? Using a scaffold, learners design and conduct experiments testing the effect of a single abiotic factor on brine shrimp cyst hatch rate.

Over $20 per group Ages 11 - 18 1 to 7 days
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In this activity, learners are challenged to track and record the passage of colored pom poms (representing genes) through generations of a family using a pedigree.

$5 - $10 per group Ages 11 - 18 30 to 45 minutes
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In this activity, learners will explore trends in Canada goose populations using real data from the National Audubon Society's Christmas Bird Count.

free Ages 14 - 18 1 to 2 hours
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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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Throw that fish back? A new generation of ethical anglers concerned about conserving resources is participating in "catch and release" fishing. How is this going?

free Ages 14 - 18 1 to 2 hours
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In this activity, learners explore how to stay fit the fun way. Learners participate in three physical activities.

free Ages 8 - 14 45 to 60 minutes
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Learners use two mirrors to explore how images of images of images can repeat forever.

Over $20 per group Ages 8 - 14 5 to 10 minutes
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In this physics activity, learners recreate Galileo's famous experiment, in which he dropped a heavy weight and a light weight from the top of the Leaning Tower of Pisa to show that both weights fall

Over $20 per group Ages 8 - 18 10 to 30 minutes
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In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
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In this math lesson, learners rotate through various centers while comparing and ordering objects according to length.

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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In this nutrition and estimation activity (page 12 of PDF), learners estimate serving sizes of different foods and compare their estimates to serving size information provided on nutrition food labels

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this Cyberchase activity, roll the die and count off spaces on the game board to earn money and collect CyberSquad autographs. To win the game, be the first to buy four different autographs.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes