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Showing results 121 to 140 of 147
Ice Roads: Steiner Trees
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In this outdoor activity, learners use pegs (like tent pegs) and string or elastic to simulate drill sites and roads in Northern Canada.
Planetary Rescue Squad
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This is an online Flash game where learners can experiment with ballistics and how to compensate for the varying levels of gravity found on the planets of our Solar System.
Create a Mangrove Tree
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In this group activity, learners will explore the characteristics, functions and uniqueness of the mangrove tree.
Bean-Counter Evolution
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In this simulation game, learners play as predators equipped with genetically different “mouths” (utensils) and hunt for “prey” (assorted beans).
X-Ray Spectra
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In this activity, learners use simple materials to simulate the effect of X-rays in a safe way. Learners place a piece of window screen over a box and a cardboard pattern on top of the screen.
Statistics: Whirlybirds
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In this math lesson, learners measure, predict and determine the frequency of an event as it relates to how close Whirlybirds land to a target.
Eyewitness Game
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In this demonstration (9th on the page), learners explore eyewitness memory and how memories differ amongst individuals. While the rest of the group is minding their own business (i.e.
DIY Science: Water Cycle in a Bag!
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In this activity, learners will simulate the processes of the water cycle at home in a plastic sandwich bag.
Leaf Living
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In this outdoor fall activity, learners find out what living in or under a layer of leaves is like.
Circulatory System Skit: Act out the Flow of Blood
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In this activity, learners act out the flow of blood in the human body! A great way to get learners up and moving while learning about the circulatory system.
So Many Parts
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In this online Flash game and spacewalk mission simulation, learners are challenged to repair parts of a space station while balancing their oxygen and fuel use carefully.
Water on the Move: Wind and Waves
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In this simple activity, learners explore ocean waves. To find out if water moves forward toward the shore, learners create waves in a simulated ocean (small aquarium tank of water).
We Have Capture!
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Using simple materials, learners will construct the end effector (grasping device) of a robotic arm and use the device to capture and pick up an object.
Statistics: Something Fishy
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In this math lesson, learners apply the concepts of ratio and proportion to the capture-recapture statistical procedure.
Place Matters: How Sound Changes Due to Environment
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This is an online simulation of how sound changes due to environment. How does place--like a cave, a pier, or a forest--affect certain sounds?
Air Pressure
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In this experiment, learners use a blow dryer and water bottle to observe and record changes in air pressure caused by changes in temperature.
Metal Heads
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Pairs of learners play the roles of programmer and robot. The programmer gives specific directions to the robot to accomplish a simple task (e.g. walk across the room and pick up a pencil).
What is a "Model"?
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In this activity, learners simulate the behavior of the atmosphere.
What's That Sound?
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This game plays a dozen different sounds, altered to simulate what they would sound like if you had hearing loss.
Making a Field Journal
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In this activity, Christina Elson, an archaeologist from the American Museum of Natural History, guides learners as they investigate an "artifact" and record their observations in a field journal.