Search Results
Showing results 501 to 520 of 1179

Mint Your Own Coin
Source Institutions
Coins are everyday objects which tell a lot about the people who use them.

CD Air Puck
Source Institutions
In this activity, learners will use a compact disc to build an air puck that can glide across a smooth tabletop. The puck glides with almost no friction on a cushion of air escaping from a balloon.

Irrigation Ideas
Source Institutions
In this activity, learners explore how civil engineers solved the challenge of moving water via irrigation.

Feather Rockets
Source Institutions
In this activity, learners will make and launch feather rockets. Lerners will use science process skils such as making predictions and measuring while launching the rockets.

How Our Environment Affects Color Vision
Source Institutions
In this lab (Activity #1 on page), learners explore how we see color.

Wolf Limiting Factors
Source Institutions
In this activity, learners simulate a wolf and its habitat and observe what happens when the limiting factors change over time.

Coral Snapshots: Biodiversity in Marine Protected Areas
Source Institutions
In this data activity, learners analyze data from coral reef snapshots taken by scientists at the Virginia Institute of Marine Science.

Paper Cup Stool
Source Institutions
In this activity, learners will explore how and why weight distribution works.

Personal Fan
Source Institutions
Cool off in the heat with this project! Learners use simple materials to build a fan that runs on a motor.

To Topo Two
Source Institutions
In this activity, two groups of learners create two separate landform models out of clay (mountains and valleys).
Size Them Up: Learning About Volume and Capacity
Source Institutions
In this activity, learners will put a set of containers in order by capacity. Would the tallest container hold more or less water than the wide, short one?
Fair Shares: Predict Equal Shares
Source Institutions
Use this activity to build division and number sense into any snack time or whenever there is a limited set of things to share among a group: If we deal these out, could everyone get two pieces?

Gummy Growth
Source Institutions
In this activity related to Archimedes' Principle, learners use water displacement to compare the volume of an expanded gummy bear with a gummy bear in its original condition.
Penny Jar: Estimating for Charity
Source Institutions
Learners will collect pennies to donate and will combine charitable giving with estimating and calculating with money. To start choose a charity or something to save up for together.

High Tech Fashion
Source Institutions
In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits.

Create a Compass
Source Institutions
In this activity, learners use simple materials to build their own compass.

Color Code
Source Institutions
In this activity, learners conduct the "Stroop Effect" test and explore what happens when they try to complete two simple tasks at the same time.

Go with the Flow
Source Institutions
Learners draw comic-style pictures to show the water cycle. From a starting picture, one learner draws what happens to the water in the next panel, then passes the comic strip to another learner.

Slush Rush
Source Institutions
In this online game, learners run an outer space drink stand and thirsty alien customers are on the way.

“Chips” Off the Old Block?
Source Institutions
In this activity, learners bake cookies by following different recipes to better understand genetic mutations. Everyone in the group bakes the same type of cookie: chocolate chip.