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Showing results 821 to 840 of 1219

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In this engineering activity, challenge learners to make a "grabber" that can pick up trash. Learners use simple materials to create pinchers that can grab small items.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners build large-scale structures and cantilevers in a series of "building out" challenges with garden poles and tape.

$10 - $20 per group Ages 6 - 14 2 to 4 hours
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This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.

$1 - $5 per group Ages 14 - adult 30 to 45 minutes
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In this activity, learners investigate the relative growth of lengths, areas, and volumes as cylinders are scaled up.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners construct and launch rockets using simple materials and their understanding of chemical reactions.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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Learners act as engineers and design mini submarines that move in the water like real submarines.

1 cent - $1 per student Ages 8 - 14 10 to 30 minutes
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In this design challenge activity, learners build a shock-absorbing system that will protect two “astronauts” when they land.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this activity, learners are asked to examine the differences between two materials in a pair.

$10 - $20 per group Ages 11 - 18 45 to 60 minutes
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In this activity, learners create a map of a hidden surface using a "sounding stick" -- a technique similar to how underwater maps were once made.

Over $20 per group Ages 4 - adult 10 to 30 minutes
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If you have 3-foot dowels and rubber bands, you can can started on this fun and open design challenge. You can make structures big and small: make it so you can fit your parent into it!

1 cent - $1 per student Ages 8 - adult 10 to 30 minutes
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In this activity, learners explore how the pendulum has been a reliable way to keep time for centuries.

Over $20 per group Ages 8 - 18 1 to 2 hours
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In this two-part activity, learners work in pairs to examine the four basic stages of a turbine engine.

Over $20 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Over $20 per group Ages 11 - 18 1 to 2 hours
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In this full inquiry activity (located on page 3 of the PDF under GPS: Kinetic Sculpture Challenge Activity), groups of learners will make predictions about which feature of a pendulum (mass, length,

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners explore the unique challenges in transportation engineering, such as devising a method for skiers or hikers to get to the top of a mountain.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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Learn how to make and fly a paper helicopter! This simple activity includes a template (for the copter "blades") and instructions for folding, flying, and testing designs.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners set up an experiment to investigate the effects of hot air on the path of a laser beam.

$1 - $5 per group Ages 14 - 18 45 to 60 minutes
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In this activity, learners construct their own spectroscope as they explore and observe spectra from familiar light sources.

$5 - $10 per group Ages 14 - 18 45 to 60 minutes
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In this activity, learners explore how the shapes, sizes, and distances of land masses appear differently on two different models of Earth: an icosahedron and a flat map.

1 cent - $1 per group Ages 11 - 18 30 to 45 minutes
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In this activity, learners explore the design of tall structures such as skyscrapers and telecommunication towers.

$1 - $5 per group Ages 8 - 18 1 to 2 hours