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Fragile Waters
Source Institutions
In this activity (on pages 18-29) learners explore the impact of the March 24, 1989 oil spill in Alaska caused by the Exxon Valdez tanker.
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From Here to There
Source Institutions
In this water activity, learners discover ways to move water across the water table.
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Crank It Up
Source Institutions
In this engineering activity, learners explore simple machines and then build cardboard automata using cams.
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Four Corners
Source Institutions
In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.
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Deep Sea Diver
Source Institutions
In this ocean engineering activity, learners explore buoyancy and water displacement. Then, learners design models of deep sea divers that are neutrally buoyant.
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Exploring Structures
Source Institutions
This event guide features three related explorations in which learners investigate the following science concepts: how you design and build a structure helps determine how strong it will be; different
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Pedal Power
Source Institutions
In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.
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Calendarios para cualquier año
Source Institutions
Este Web site contiene links a 12 calendarios (12 meses). Cada mes contiene actividades sobre matemáticas.
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Heart and Lungs
Source Institutions
In this environmental health activity, learners investigate their breathing and pulse rates, and learn how these measurements are affected by physical activity.
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Do Plants Need Light?
Source Institutions
In this food science activity, learners conduct an experiment that demonstrates the importance of light to plants.
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Paddle Power
Source Institutions
In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.
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Hidden Alarm
Source Institutions
In this design challenge activity, learners invent a device that will make their friends and family ask, "What's buzzing?" Learners design an alarm with an on/off switch that is small enough to hide.
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Paper Bridge
Source Institutions
In this engineering activity, challenge learners to construct a paper bridge that can support 100 pennies.
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Electric Gamebox Challenge
Source Institutions
In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-210.png?itok=bHJEAgI_)
Under Pressure
Source Institutions
In this simple activity, learners discover how a mere piece of paper can be used to hold up the weight of a heavy book.
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Exploring Tessellations (Grades 3-5)
Source Institutions
In this activity, learners repeat patterns in two and three dimensions to create tessellations.
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Kinetic Sculpture
Source Institutions
In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.
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Dance Pad Mania
Source Institutions
Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a light.
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Zip Line
Source Institutions
In this design challenge activity, learners build a device to carry a Ping-Pong ball from the top of a zip line to the bottom in four seconds (or less!).
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Marble Ride
Source Institutions
In this activity, challenge learners to design a roller coaster ride for a marble using cardboard and other simple materials.