Search Results
Showing results 1 to 20 of 45

Straining Out the Dirt
Learners take on the role of environmental engineers as they design water filters.

Water Clean-up
Source Institutions
This is an activity (located on page 3 of the PDF under Water Clean-up Activity) about the use of reduction agents to decontaminate ground water.

An Apple as Planet Earth
Source Institutions
In this environmental education demonstration (page 6 of the PDF), learners will see a tangible representation of the scarcity of soil resources on earth.

As Straight as a Pole
Source Institutions
In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.

Biodomes Engineering Design Project
In this design-based activity, learners explore environments, ecosystems, energy flow and organism interactions by creating a model biodome. Learners become engineers who create model ecosystems.

Tracking Otters
Source Institutions
This activity (on pages 38-43) has learners simulate the way scientists track and map the movement of otters in the wild using radio trackers.

Building a 3-D Space Maze: Escher Staircase
Source Institutions
In this activity (page 95 of the PDF), learners create Escher Staircase models similar to those that were used by Neurolab's Spatial Orientation Team to investigate the processing of information about

Supporting Structures
Source Institutions
In this activity about living things and gravity (page 5 of PDF), learners design and build an exoskeleton or an endoskeleton for an animal of their own invention.

Evolution in Plane Sight
Source Institutions
In this activity, learners model directed evolution by making paper fly. Learners construct and fly paper airplanes.
Building a Community From the Ground Up
Source Institutions
In this activity, a group of learners work collaboratively to design and construct a paper model showing the evolution of an environment through multiple stages, from prehistory through the modern cit

Solar Water Heater
Learners work in teams to design and build solar water heating devices that mimic those used in residences to capture energy in the form of solar radiation and convert it to thermal energy.

Molecular Menagerie
Source Institutions
In this activity, learners use molecular model kits to construct familiar molecules like lactose, caffeine, and Aspirin.

Building a Magic Carpet
Source Institutions
In this activity (page 89 of the PDF), learners compare and contrast pitch and roll motions by using a Magic Carpet maze similar to one that was used for Neurolab investigations about microgravity.

Racing with the Sun: Creating a Solar Car
Source Institutions
Learners use engineering design principles to construct and test a fully solar-powered car. Solar car kits usually include a photovoltaic cell and motor; some include a chassis as well.

How Greenhouse Gases Absorb Heat
Source Institutions
Learners observe two model atmospheres -- one with normal atmospheric composition and another with an elevated concentration of carbon dioxide.

Biobarcodes: Antibodies and Nanosensors
Source Institutions
In this activity/demo, learners investigate biobarcodes, a nanomedical technology that allows for massively parallel testing that can assist with disease diagnosis.

Low-Tech Water Filter for High-Impact Clean
Source Institutions
In this activity, learners consider the water features they might enjoy at a community park--a pond, brook, water playground (or "sprayground"), or pool--and what happens to the water over time.

Battling for Oxygen
Working in groups, learners model the continuous destruction and creation of ozone (O3) molecules, which occur in the ozone layer.

Make a Terrarium
Source Institutions
In this activity, learners make a miniature greenhouse or "terrarium" to explore the greenhouse effect.

Bring it into Focus
Source Institutions
In this activity (page 2 of PDF), learners play with a lens and a piece of paper to focus an image on the paper. Learners look at different things, and see how the lenses affect the image.