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This activity (on page 3 of the PDF under GPS: Baseball Activity) is a full inquiry investigation into how "bounciness" relates to the distance a ball will fly when hit off a batting tee.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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In this quick activity (page 1 of PDF under SciGirls Activity: Hockey), learners will use a simple physics of motion and gravity demonstration to test their predicting skills.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Hovercraft) is a full inquiry investigation into hovercraft engineering and design optimization.

Over $20 per group Ages 8 - 14 1 to 7 days
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In this outdoor activity (on page 2 of the PDF under GPS: Baseball Activity), learners will investigate the transfer of energy using sports equipment.

free Ages 8 - 14 30 to 45 minutes
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In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the

free Ages 6 - 14 5 to 10 minutes
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In this activity (on page 1 of the PDF under SciGirls Activity: Soccer Ball Kick), learners will investigate the transfer of energy using sports equipment.

free Ages 8 - 14 30 to 45 minutes
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In this engineering activity, learners build a device (an anemometer) to measure how fast the wind is blowing.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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This activity (located on page 3 of the PDF under GPS: Garbology Activity) is a full inquiry investigation into design optimization using recycled materials.

Over $20 per group Ages 8 - 14 1 to 2 hours
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In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this activity (on page 2 of the PDF under GPS: Luge Activity), learners will construct a model hovercraft out of an empty spool and a piece of cardboard.

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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This activity (page 2 of the PDF under SciGirls Activity: Microgravity) is a full inquiry investigation into how ordinary things behave in microgravity, similar to what astronauts experience.

Over $20 per group Ages 8 - 14 2 to 4 hours
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This activity (on page 2 of the PDF under SciGirls Activity: Kites) is a full inquiry investigation into how a kite’s shape affects its performance.

Over $20 per group Ages 8 - 14 1 to 2 hours
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In this activity (page 1 of the PDF under SciGirls Activity: Double Dutch), learners will stand twelve feet apart swinging a rope at the slowest tempo possible while someone uses a stopwatch to record

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
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In this online Flash game, learners take to the skies in a hot air balloon and are challenged to beat other balloonists' times to the finish line without crashing.

free Ages 6 - 14 5 to 10 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Luge) is a full inquiry-based challenge related to motion and design optimization.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this full inquiry activity (located on page 3 of the PDF under GPS: Kinetic Sculpture Challenge Activity), groups of learners will make predictions about which feature of a pendulum (mass, length,

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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This activity (located on page 3 of the PDF under GPS: Lava Flow Activity) is a full inquiry investigation into the relationship between an object’s mass and the distance it is thrown by a catapult.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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This activity (on page 2 of the PDF under SciGirls Activity: Water Slides) is a full inquiry investigation into speed and motion and takes place at a water park.

$5 - $10 per group Ages 8 - 14 2 to 4 hours
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This activity (on page 2 of the PDF under SciGirls Activity: Hockey) is a full inquiry investigation into how a hockey stick’s flex affects shooting power and accuracy.

Over $20 per group Ages 8 - 14 1 to 2 hours
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In this engineering activity, learners design parachutes to give toy figures safe landings. This activity is great for practicing an important STEM skill--changing only one variable at a time.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes