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Showing results 1241 to 1260 of 2051

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In this activity (on pages 11-12 of PDF) learners create models of lava layers that have formed on the moon.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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Learners model the ocean currents that carry hot water from the tropics to northern latitudes.

$1 - $5 per group Ages 8 - 11 10 to 30 minutes
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In this inquiry-based activity, learners investigate the basic forces of flight as they construct their own paper glider that represents a rainforest creature from Borneo (large, tropical island in So

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore accuracy and precision.

Over $20 per group Ages 8 - 18 2 to 4 hours
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In this activity, learners design a therapeutic agent to image and/or cure various diseases in the respiratory system.

Over $20 per group Ages 6 - 14 30 to 45 minutes
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Learners will collect pennies to donate and will combine charitable giving with estimating and calculating with money. To start choose a charity or something to save up for together.

1 cent - $1 per group Ages 4 - 14 10 to 30 minutes
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In this optics activity, learners explore diffraction by adding wax blocks to a ripple tank. The wedge-shaped blocks act as obstacles that the wave must bend around.

$1 - $5 per student Ages 14 - adult 5 to 10 minutes
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In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits.

Over $20 per student Ages 8 - 14 2 to 4 hours
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In this open-ended multicultural lab activity, learners investigate the effectiveness of herbal remedies.

Over $20 per group Ages 14 - 18 1 to 2 hours
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This activity (on page 2 of the PDF under SciGirls Activity: Luge) is a full inquiry-based challenge related to motion and design optimization.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners explore atoms as the smallest building blocks of matter. With adult help, learners start by dividing play dough in half, over and over again.

$1 - $5 per student Ages 4 - 8 10 to 30 minutes
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In this activity, learners use simple materials to build their own compass.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
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In this data collection activity about crabs, learners use data from the Virginia Institute of Marine Science (VIMS) trawl survey to determine the areas of the Chesapeake Bay that are being used by bl

$1 - $5 per group Ages 14 - 18 1 to 2 hours
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In this water activity, learners build boats that float and sink. First, learners listen to the book, "Who Sank the Boat" and practice making predictions throughout the story.

$5 - $10 per group Ages 4 - 6 45 to 60 minutes
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In this activity, learners conduct the "Stroop Effect" test and explore what happens when they try to complete two simple tasks at the same time.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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Learners draw comic-style pictures to show the water cycle. From a starting picture, one learner draws what happens to the water in the next panel, then passes the comic strip to another learner.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this online game, learners run an outer space drink stand and thirsty alien customers are on the way.

free Ages 8 - 11 10 to 30 minutes
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In this activity, learners bake cookies by following different recipes to better understand genetic mutations. Everyone in the group bakes the same type of cookie: chocolate chip.

$10 - $20 per group Ages 14 - 18 1 to 2 hours
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In this experiment, learners will conduct chemical and physical tests to identify mystery substances.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners identify different plastics in a mystery bag. Learners discover that plastics are classified #1 through #7.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes