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This activity aims to stimulate discussion on the question of whether computers can exhibit “intelligence,” or are ever likely to do so in the future.

free Ages 11 - 18 10 to 30 minutes
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In this activity, learners imagine what the world might look like if we could build an elevator to space!

1 cent - $1 per student Ages 4 - adult 10 to 30 minutes
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In this activity, learners explore how engineering has developed various means to remove impurities from water.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity on page 13 of the PDF, use a special plastic card that has been painted with a chemical that changes color when it is in UV light.

$5 - $10 per student Ages 6 - 14 10 to 30 minutes
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In this activity on page 4 of the PDF, explore the unique molecular structure and conductive nature of graphene. Learners construct a circuit with a battery and LED bulb.

$10 - $20 per student Ages 8 - 14 5 to 10 minutes
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In this activity on page 8 of the PDF (Behind the Scenes with Chemistry), learners make three of Harry Potter's essential school supplies: quills, ink, and color-changing paper.

$10 - $20 per student Ages 8 - 14 1 to 7 days
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In this outdoor activity, learners go "can fishing" and discover the kinds of aquatic organisms that live in and on submerged cans.

$10 - $20 per group Ages 8 - 18 45 to 60 minutes
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This activity about cryptographic techniques illustrates a situation where information is shared, and yet none of it is revealed.

1 cent - $1 per group Ages 11 - adult 5 to 10 minutes
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In this activity, learners electrically plate zinc onto brass objects.

1 cent - $1 per group Ages 11 - adult Under 5 minutes
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In this physics activity (page 8-9 of the PDF), learners will explore wind energy. They will build their own windmill and see how energy from wind can be converted into a useable form.

$1 - $5 per group Ages 6 - 11 30 to 45 minutes
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In this activity (p.5-6 of PDF), learners investigate natural selection. Learners discover that natural selection, which takes place over decades, can lead to altered populations within a species.

$5 - $10 per group Ages 8 - 11 10 to 30 minutes
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Using simple materials, learners will construct the end effector (grasping device) of a robotic arm and use the device to capture and pick up an object.

1 cent - $1 per student Ages 8 - 11 45 to 60 minutes
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In this activity, learners can play two card games related to endangered species, specifically North American amphibians.

1 cent - $1 Ages 6 - 11 5 to 10 minutes
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Learners will follow a specific process to make their own paper using scrap paper, newspaper, or junk mail.

$1 - $5 per group Ages 6 - adult 1 to 2 hours
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In this thought-provoking activity, learners plan a hypothetical project to build and operate wind turbines in their community.

free Ages 8 - 14 2 to 4 hours
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In this meteorology activity, learners build weather vanes using straws, paperclips, and cardstock.

$1 - $5 per student Ages 6 - 14 10 to 30 minutes
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In this activity, learners will explore trends in shark populations using shark landing data from the National Marine Fisheries Service.

free Ages 14 - 18 45 to 60 minutes
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In this environmental science activity (page 4 of the PDF), learners use vinegar and chalk to observe the effect of acid rain on various building materials and plant life.

$1 - $5 per group Ages 6 - 14 4 to 24 hours
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In this activity, learners gain a better understanding of how household/school waste breaks down in a landfill. Learners collect trash and then create miniature landfills in 2-liter bottles.

1 cent - $1 per student Ages 4 - 14 1 to 4 weeks
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Learners participate in a variety of activities modeling different disabilities.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes