Search Results
Showing results 701 to 719 of 719

Delivery Capsules
Source Institutions
Learners make self-assembled polymer spheres as a model for the lipid nanoparticles found in COVID-19 mRNA vaccines.

Infrared Investigations
Source Institutions
In this activity, learners explore how infrared technology is used by engineers to create equipment and systems for a variety of industries.

Series and Parallel Circuits
Source Institutions
In this activity, learners demonstrate and discuss simple circuits as well as the differences between parallel and serial circuit design and functions.

Flinker
Source Institutions
In this activity, learners make a foam packing peanut "flink"--neither float away nor sink--in water. Learners experiment with materials to make a Flinker that "flinks" for 10 seconds.

Conveyor Engineering
Source Institutions
In this activity, learners explore the engineering behind the conveyor belt and consider the impact this invention has had on transportation and the coordinated shipping and delivery of goods.

Pop Fly
Source Institutions
In this design challenge activity, learners invent a way to send a Ping-Pong ball flying high enough to catch it - like football with a twist!

That's the Way the Ball Bounces: Level 3
Source Institutions
In this activity, learners prepare four polymer elastomers and then compare their physical properties, such as texture, color, volume, density, and bounce height.

Kicking Machine
Source Institutions
In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.

Exploring Black Holes and Gravity
Source Institutions
This fun and simple hands-on astronomy activity lets learners imagine what would happen if our Sun were replaced with a black hole.

Model Well
Source Institutions
In this quick activity about pollutants and groundwater (page 2 of PDF under Water Clean-up Activity), learners build a model well with a toilet paper tube.

Hot Spoons
Source Institutions
In this physics activity (page 2 of the PDF), learners will explore the concept of thermal conductivity and learn the differences between high and low thermal conductivity.

Jitterbugs
Source Institutions
In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight.

Newspaper Bridges
Source Institutions
In this activity, learners build bridges out of newspaper and tape to explore how structures are designed to bear loads.

Skewers and Garden Poles
Source Institutions
In this activity, learners build scaled-down structures and cantilevers in a series of "building out" challenges with bamboo skewers and tape.

Making Circuits
Source Institutions
In this activity, learners explore electricity and conductivity to find that many things conduct electricity including copper, pencil lead, fruit, play-doh, and even people!

Lift Experiment
Source Institutions
In this experiment, learners investigate how the size of a wing affects lift. Learners count the number of pennies an egg crate plane wing can hold until the plane will no longer fly.

Minibot
Source Institutions
In this activity, learners build a mini dancing robot. This engineering activity introduces learners to electricity, circuits, switches, conductivity, and motors.

Keep it Cool
Source Institutions
In this activity, learners explore how engineers have met the challenge of keeping foods, liquids, and other items cool.

No-Slip Grip
Source Institutions
In this physical sciences activity, learners explore friction. Learners investigate the factors that affect the force required to move an object.