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Making Mosaics
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In this archaeology meets art activity, learners make a mosaic and consider the ways in which art communicates.

Push Pull Painter
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In this activity, learners create painting machines that can paint moving forwards and backwards.

Make Recycled Paper
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Learners shred used paper, add water, and blend it into pulp. They then strain and roll the pulp out to make new paper.

Momentos de Mixing in Math: Varias Actividades Matemáticas de 5 ó 10 Minutos
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Los Momentos de Mixing in Math son actividades de 5 a 10 minutos que mantienen a los chicos ocupados, aprendiendo sobre el mundo, y usando matemáticas por su cuenta.

Graph Dance
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In this activity, learners "dance" (move back and forth at varying speeds) by reading a graph. This is a kinesthetic way to help learners interpret and understand how motion is graphed.

Paper making: a craft and a chemical engineering major
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In this activity, learners explore the question "What is paper?" Learners discover the processes and materials required to make paper while experimenting with different recycled fibers and tools.

Night Lights
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In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.

Get It Write
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In this activity, learners explore how pens have been engineered and re-engineered over time. Learners work as a team to develop a working pen out of everyday items.

Building a 3-D Space Maze: Escher Staircase
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In this activity (page 95 of the PDF), learners create Escher Staircase models similar to those that were used by Neurolab's Spatial Orientation Team to investigate the processing of information about
Magnus Glider
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A design challenge that takes paper airplanes into an entirely different direction: a magnus glider uses cups and and rubber bands to create a glider that uses the same forces that a curveball (from b

Cardboard Sculptures
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Learners explore the endless possibilities of cardboard engineering in this open-ended STEAM activity. Practice being creative by building structures with no glue, only cardboard and scissors.

Biomimicry Mash-Up
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In this design challenge activity, learners explore the concept of biomimicry by using a natural organism's special features to design a new human object.

DIY Pasta Rover
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In this activity, learners design and build a NASA rover using raw pasta and candy with a limited imaginary budget.

Carousel Pump
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In this activity, learners build a carousel toy that spins when pushed down.

Engineering For Earthquakes
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In this design challenge, learners will engineer a structure and see if it can survive an earthquake they create.

Bet the Farm
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This is an online game about the complexities of farming. Learners will "draw" cards and make decisions about how to take care of their farm.

Wandering Wands
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In this activity, learners construct wands that play different notes depending on information from light sensors programmed via a PICO Cricket.

Secret Codon
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In this activity, "write" a secret message in genetic code as beads on a string.

Personal Pinhole Theater
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Have you ever heard of a camera without a lens? In this activity, learners create a pinhole camera out of simple materials. They'll see the world in a whole new way: upside down and backwards!

Sound Representation: Modems Unplugged
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In this activity, learners listen to songs and decode hidden messages based on the same principle as a modem. As a final challenge, learners decode the binary messages in a music video.