Search Results
Showing results 161 to 180 of 198

Geometry Construction: Polyhedral Playthings
Source Institutions
In this activity, learners create 3D geometric shapes using straws and pipe cleaners.

Bobbing Eyeballs
Source Institutions
In this activity, learners use simple materials and basic tools to construct a special toy to explore pendulums. As the head of the toy bobs one way, the eyeballs bob the other way.

Bouncing Yo-Yo
Source Institutions
In this activity, learners build unique yo-yos, which spin round and round without moving up and down.

Pickle-oh!: Musical Pickle Instrument
Source Institutions
What's a Pickle-Oh? Two pieces of pickle on a stick are connected to a Pico Cricket (micro controller). When you slide the pickles apart the note changes.

Sound Representation: Modems Unplugged
Source Institutions
In this activity, learners listen to songs and decode hidden messages based on the same principle as a modem. As a final challenge, learners decode the binary messages in a music video.

How Many Pennies?
Source Institutions
In this activity (pages 13-14), learners investigate the properties of smart materials, which are materials that respond to things that happen around them.

Chain Reaction II
Source Institutions
In this hands-on activity, learners use an assortment of (mainly household) items to complete Rube Goldberg-type challenges.

Molecular Gastronomy: Use Self-Assembly to Make a Dessert Topping
Source Institutions
Molecular gastronomy is the scientific study of food preparation. Learners use self-assembly techniques to create edible capsules of chocolate syrup (food grade ingredients are required).

Animal House
Source Institutions
The goal of this activity is to design, build and test a house or toy for an animal.

Spinning Illusions
Source Institutions
In this activity, learners construct three optical illusion toys to examine how our brains play tricks on what we see.

Trophy Triathlon
Source Institutions
In this activity, learners are challenged to design and construct a trophy for prize-winning sports equipment.

Magic Lanterns
Source Institutions
A magic lantern is a light that projects an image onto a screen.

Marble Mazes
Source Institutions
In this activity, learners create a marble maze that contains sensors. As a metal marble triggers the sensors, the Pico Cricket turns on lights or spins motors.

Cast Your Vote
Source Institutions
In this activity, learners explore how voting systems have changed with engineering advances over time. Learners work in teams to design their own voting system using easy to find materials.

Trebuchet Toss
Source Institutions
In this activity, learners explore trebuchet design. Teams of learners construct trebuchets from everyday materials.

Musical Sculpting Machine: Squeeze Play-Doh to Make Music
Source Institutions
Play-Doh is conductive! Use the semiconductive qualities of Play-Doh to make your own squeezable instrument. Pico Cricket is required.

Engineered Music
Source Institutions
In this activity, learners explore how musical instruments are engineered.
Cycles in the Cards
Source Institutions
In this "game," learners explore and relate the evolution of stars to a Navajo creation story. The story is written on a series of cards, which are laid on a table as the story is told.

Underwater Hide and Seek
Source Institutions
In this activity, learners experience firsthand how marine animals' adaptive coloration camouflages them from prey.

Ancient Sun Observations
Source Institutions
In this activity, learners make their own Sun tracker to explore how ancient civilizations around the world studied the Sun.