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Zig Zag Bopper
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In this activity, learners build a machine made of craft sticks to multiply the levering motion of their hands and create a device that bends and extends.

Animal House
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The goal of this activity is to design, build and test a house or toy for an animal.

Eye Spy
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This fun activity uses simple materials such as milk cartons and mirrors to introduce the ideas of optics and visual perception.

Bobbing Eyeballs
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In this activity, learners use simple materials and basic tools to construct a special toy to explore pendulums. As the head of the toy bobs one way, the eyeballs bob the other way.

Geometry Construction: Polyhedral Playthings
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In this activity, learners create 3D geometric shapes using straws and pipe cleaners.

Paper Airplanes
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In this activity, learners explore the properties of paper by constructing and modifying paper airplanes.

Zipline
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In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.

Magnetic Spinner & Compass
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Learners use shop tools and various materials to construct a magnetic spinner and a compass.

Dough Creatures
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In this technology activity, learners light up the room with electrifying play dough creations. Learners use conductive and insulating homemade play dough to build simple circuits.

Trebuchet Toss
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In this activity, learners explore trebuchet design. Teams of learners construct trebuchets from everyday materials.

Wind Tunnel
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Scientists use enormous wind tunnels to test the design of planes, helicopters, even the Space Shuttle.

Tops
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In this activity, learners discover that some things only stand up while they are spinning.
Ride on a Slide: Toys or Tubes Ride Slopes and Angles
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This activity is a hit for family events and all ages—some will finish in 45 minutes; others can go on for hours.

Construction and Destruction
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In this three/four-day lesson, learners calculate perimeters and areas and draw the castle plan to scale.

Designing a Wall
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In this engineering activity (page 5 of PDF), young learners investigate how materials and design contribute to the strength of a structure, particularly walls.

Levers at Play
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In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).