Search Results
Showing results 1 to 20 of 25

Wet Art
Source Institutions
In this activity (located on page 10 of the PDF), learners explore the properties of spraying and dripping water, while making art.

Roller Ball Painting
Source Institutions
This is an activity in which learners explore the effects of gravity, motion and momentum while creating art.

Clay Exploration
Source Institutions
In this activity, learners explore the possibilities of clay as a natural material.

Crank It Up
Source Institutions
In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

Cup Draw (Low Tech)
Source Institutions
In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.

Make a Mobile!
Source Institutions
In this activity, learners make mobiles to explore the concepts of balance, counterbalance, weight, and counterweight.

Cardboard Automata
Source Institutions
Cardboard Automata are a playful way to explore simple machine elements while creating a mechanical sculpture.

Rotational Equilibrium
Source Institutions
In this activity, learners explore the concept of rotational equilibrium. Learners work in teams to estimate and determine the force within a mobile design.

Zoo Calendar
Source Institutions
Use the Zoo Calendar (page 1 of PDF) to involve learners in interdisciplinary, whole language, and writing activities about ecological concepts.

Our Sense of Sight: Color Vision
Source Institutions
In this activity, learners investigate color vision as well as plan and conduct their own experiments.

Burst a Bubble
Source Institutions
In this activity, learners will create their own bubble solution. Learners will explore chemistry, geometry and trial and error through this activity.

Jitterbugs
Source Institutions
In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight.

Cupcake Delivery
Source Institutions
In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Carousel Pump
Source Institutions
In this activity, learners build a carousel toy that spins when pushed down.

Wandering Wands
Source Institutions
In this activity, learners construct wands that play different notes depending on information from light sensors programmed via a PICO Cricket.

Electric Cup Guitar
Source Institutions
Make a one-string "guitar" by stringing a cup with some fishing line. You amplify the plucking of the string by placing a piezo contact microphone and mini battery powered amplifier inside the cup.

Draft Detectives
Source Institutions
In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors.

Trophy Triathlon
Source Institutions
In this activity, learners are challenged to design and construct a trophy for prize-winning sports equipment.

Wind Tunnel
Source Institutions
Scientists use enormous wind tunnels to test the design of planes, helicopters, even the Space Shuttle.

Headphone Helper
Source Institutions
In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.