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In this activity, early learners create paintings by making music and rhythm. Learners place paper in cans, add paint-soaked beans (or pebbles) and put the tops on.

$5 - $10 per group Ages 4 - 6 30 to 45 minutes
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This is an activity in which learners explore the effects of gravity, motion and momentum while creating art.

$5 - $10 per group Ages 4 - 6 10 to 30 minutes
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

$5 - $10 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves.

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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In this activity, learners make mobiles to explore the concepts of balance, counterbalance, weight, and counterweight.

$5 - $10 per student Ages 6 - 14 10 to 30 minutes
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Cardboard Automata are a playful way to explore simple machine elements while creating a mechanical sculpture.

$5 - $10 per student Ages 8 - adult 1 to 2 hours
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In this activity, learners build their own sound machines and explore the interplay of motion and sound.

$5 - $10 per student Ages 6 - 14 45 to 60 minutes
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In this activity, learners explore electronics and motion by making a Scribbling Machine, a motorized contraption that moves in unusual ways and leaves a mark to trace its path.

$5 - $10 per group Ages 11 - adult 1 to 2 hours
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In this activity, learners explore the concept of rotational equilibrium. Learners work in teams to estimate and determine the force within a mobile design.

$5 - $10 per group Ages 14 - 18 1 to 2 hours
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In this activity, learners will dip different items in paint and then roll those items down a ramp. Learners will use science process skills such as observations and experimenting.

$5 - $10 per group Ages 4 - 6 10 to 30 minutes
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In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes
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In this activity, learners design and build their own parachute using household materials with the goal of landing their passenger safely on a target.

$5 - $10 per group Ages 4 - adult 10 to 30 minutes
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

$5 - $10 per student Ages 6 - adult 30 to 45 minutes
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In this activity, learners build a carousel toy that spins when pushed down.

$5 - $10 per student Ages 8 - 18 45 to 60 minutes
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In this activity, learners create a cool floating animal using the science of magnetism. Learners discover what happens when a piece of magnetic metal enters a magnet's field.

$5 - $10 per student Ages 6 - 11 30 to 45 minutes
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In this activity, learners build mini-basketball courts using cardboard and measuring spoons. Use this activity to introduce learners to catapults, forces, and levers.

$5 - $10 per student Ages 6 - 14 30 to 45 minutes
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In this activity, learners build a mini dancing robot. This engineering activity introduces learners to electricity, circuits, switches, conductivity, and motors.

$5 - $10 per student Ages 6 - 14 45 to 60 minutes
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In this physics activity, learners build a toy with a figure that spins around like a gymnast on the high bar.

$5 - $10 per student Ages 8 - 18 1 to 2 hours
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In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.

$5 - $10 per student Ages 6 - 14 30 to 45 minutes
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In this activity (pages 13-14), learners investigate the properties of smart materials, which are materials that respond to things that happen around them.

$5 - $10 per student Ages 8 - adult 10 to 30 minutes