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The Model Neuron
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In this activity, learners create a model of a neuron by using colored clay or play dough. Learners use diagrams to build the model and then label the parts on a piece of paper.

Strong Shapes
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Is a square stronger than a triangle? Use tongue depressors to build simple shapes. Then apply a little weight to them and see what happens!

Indicator Paper
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Use grape juice, baking soda, water and vinegar to make acid and base indicator paper! This activity contains a recipe and instructions for the indicator paper.

Marshmallow Models
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No glue is needed for learners of any age to become marshmallow architects or engineers.

Finding the Sweet Spot
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In this activity, learners will discover how to find the "sweet spots" on a baseball bat. Whenever an object is struck, it vibrates in response.

Squeezing Pictures Into Codes
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In this activity, learners will explore how computers represent pictures using pixels.

Solidly Platonic
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In this activity, learners follow simple directions to explore and create platonic solids.

Constellation Scope
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In this activity, young learners explore the basic shapes of constellations by making their own scope out of a cardboard tube and paper with pinpricks.

What Can You Make of It?
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In this activity (located on page 2 of PDF), learners explore alternative uses of a simple paper cup, dubbed a "mystery item." Learners act as detectives and explore the properties and functions of th

Make Ziff's Carpenter's Square
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In this Cyberchase activity, learners make carpenter's squares and use them to measure square corners. Learners cut out the carpenter's square template and attach it to tagboard.

Train Your Brain
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In this activity, learners play a trick on their own brain to see if the brain can learn to ignore distracting input. Colors and words are used to play the visual trick, known as a Stroop Test.

Straw Pipes
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Learners build pan pipes out of drinking straws by cutting them to different lengths. Then, learners make music by blowing across the straws and playing some well-known songs.

Exploring the Universe: Imagining Life
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“Exploring the Universe: Imagining Life” is a hands-on activity in which visitors imagine and draw an extreme environment beyond Earth, then invent a living thing that could thrive in it.

Stack 'Em Up
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In this simple and fun activity, learners build a tower of cups to explore distribution of weight. Learners make predictions about their towers and test their designs.

Bouncing Balls
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When baseball was in its infancy, the ball had plenty of bounce. Today's baseball may not seem to have bounce to it at all; if you drop a ball on the field it won't bounce back.

DIY Sunprints
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In this activity, learners will see how UV light affects colors over time by making their own sunprint on construction paper.

Straws and Airplanes
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Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.
Musical Coathanger
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In this activity, learners turn an ordinary metal coat-hanger into a (very quiet) musical instrument.

CANdemonium: Make a Drum Out of Recycled Cans
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With three cans and some tape, make a drum that you bonk down on any surface to produce a variety of sounds. This activity also teaches you about pitch, vibration, and frequency.

Crazy Camouflage
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In this activity about camouflage, learners create a model that shows how a flounder is able to blend into a variety of environments.