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Let's Make Music
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In this activity, learners will create their own percussion instrument with recycled materials. Learners will explore design, fabrication, cause and effect and sound through this activity.

Spinning Blackboard
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Create beautiful spirals by drawing a straight line. This sounds crazy, but you can with a turntable (a record player or lazy susan), paper, and pen.

Crank It Up
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

Bike Bling
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In this activity, learners will trick out their bike with crafts and flair. Learners will explore symmetry, cause and effect and design through this activity.

Graph Dance
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In this activity, learners "dance" (move back and forth at varying speeds) by reading a graph. This is a kinesthetic way to help learners interpret and understand how motion is graphed.

Canine House of Cards
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This simple construction activity teaches the importance of architectural structure. Learners build and test designs for a paper "doghouse" strong enough to hold the weight of a jumbo dog biscuit.

Pico Cricket Compass
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Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required.

Rotational Equilibrium
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In this activity, learners explore the concept of rotational equilibrium. Learners work in teams to estimate and determine the force within a mobile design.

Building a 3-D Space Maze: Escher Staircase
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In this activity (page 95 of the PDF), learners create Escher Staircase models similar to those that were used by Neurolab's Spatial Orientation Team to investigate the processing of information about

Fishy Observations
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In this activity (page 1 of the PDF under SciGirls Activity: Rabbits), learners will visit a zoo, aquarium, or pet store to view a variety of fish.

Kites
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This activity (on page 2 of the PDF under SciGirls Activity: Kites) is a full inquiry investigation into how a kite’s shape affects its performance.

Getting There!: Navigation and Trajectory
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In this two-part activity, learners map a navigation plan to get from Earth to Mars and back. In activity one, learners represent the orbital paths of Earth through dance and dramatic movement.

Ramp Painting
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In this activity, learners will dip different items in paint and then roll those items down a ramp. Learners will use science process skills such as observations and experimenting.

Opti-Top
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In this activity, learners will create an optical illusion top. Learners will explore color mixing, physics and design through this activity.

Finger Basketball
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In this activity, learners build mini-basketball courts using cardboard and measuring spoons. Use this activity to introduce learners to catapults, forces, and levers.

Parabola Basketball
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In this activity, learners build mini-basketball courts and explore the laws of physics. Learners discover that everything you throw or shoot on earth travels in a parabola.

Marble Drop Game
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Build your own version of a favorite carnival game, in which a marble races down a maze consisting of rows of nails.

Animal House
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The goal of this activity is to design, build and test a house or toy for an animal.

Bouncing Yo-Yo
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In this activity, learners build unique yo-yos, which spin round and round without moving up and down.

A Matter of Splatter
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In this math-based activity, learners will experiment to find how height and angle affect spatter and then use this knowledge to solve a crime.