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How Many Pennies?
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In this activity (pages 13-14), learners investigate the properties of smart materials, which are materials that respond to things that happen around them.

Wind Works!
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Learners will build and experiment with their own windmills made from simple household materials.

Origami Flying Disk
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In this three-part activity, learners use paper to explore Bernoulli's Principle — fast-moving air has lower pressure than non-moving air.

Paper Airplanes
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In this activity, learners explore the properties of paper by constructing and modifying paper airplanes.

Electromagnetic Dancer: Connect Her Up and Watch Her Dance!
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In this activity, learners use a nail and magnet wire to build an electromagnet, which controls the movements of a paper dancer.

Zipline
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In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.

Bouncing Yo-Yo
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In this activity, learners build unique yo-yos, which spin round and round without moving up and down.

Survivors! The People of the Arctic
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In this activity, learners use maps to locate the Arctic region and use a word game to discover the types of resource people need to survive in the extreme climate.

Magnetic Spinner & Compass
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Learners use shop tools and various materials to construct a magnetic spinner and a compass.

Draft Detectives
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In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors.

Musical Sculpting Machine: Squeeze Play-Doh to Make Music
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Play-Doh is conductive! Use the semiconductive qualities of Play-Doh to make your own squeezable instrument. Pico Cricket is required.

Dough Creatures
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In this technology activity, learners light up the room with electrifying play dough creations. Learners use conductive and insulating homemade play dough to build simple circuits.

Trebuchet Toss
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In this activity, learners explore trebuchet design. Teams of learners construct trebuchets from everyday materials.

Cast Your Vote
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In this activity, learners explore how voting systems have changed with engineering advances over time. Learners work in teams to design their own voting system using easy to find materials.

Three Little Pigs
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In this activity, leaners explore building techniques by recreating the story of The Three Little Pigs.

Trophy Triathlon
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In this activity, learners are challenged to design and construct a trophy for prize-winning sports equipment.

Spinning Illusions
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In this activity, learners construct three optical illusion toys to examine how our brains play tricks on what we see.

Wind Tunnel
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Scientists use enormous wind tunnels to test the design of planes, helicopters, even the Space Shuttle.

Secret Writing Devices
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In this activity about encryption, learners cut out a secret decoder badge from a handout and use it to encode messages to each other.

Headphone Helper
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In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.