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Showing results 1 to 13 of 13

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In this activity, learners explore the concept of how engineering solved the problem of human/computer interface.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Over $20 per group Ages 11 - 18 1 to 2 hours
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This is a web page that helps informal educators brainstorm on how to use a Pico Cricket (tiny computer) in an informal activity.

Over $20 per student Ages 8 - adult 2 to 4 hours
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This activity requires a Pico Cricket (tiny computer).

Over $20 per group Ages 8 - 18 4 to 24 hours
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In this activity, learners examine nanoscale structures of common things.

$1 - $5 per group Ages 4 - adult 5 to 10 minutes
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This activity requires a Pico Cricket (tiny computer). Learners work on designing and building a sound sensor out of household materials, like plastic wrap and cardboard.

Over $20 per group Ages 8 - 18 2 to 4 hours
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In this activity, learners discover why some nanoscale science and technology is done in the controlled environment of a clean room, what clean rooms are like, and how scientists help keep the clean r

Over $20 per group Ages 4 - adult 10 to 30 minutes
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In this activity, learners use UV light to transfer a pattern onto a plastic board. The pattern is transferred by placing a mask (a transparency sheet with the pattern) on a plastic board.

Over $20 per group Ages 14 - adult 1 to 2 hours
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In this activity, learners explore the parts of a circuit by modeling, as a group, a “human” circuit.

free Ages 6 - 11 10 to 30 minutes
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Learners build a simple electromagnet, then use this electromagnet to transform a yogurt container into a working speaker. They can connect their speaker to a radio and listen as it transmits sound.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this engineering design challenge, learners make a bubble maze that allows bubbles to move through a series of “on” and “off” switches.

$5 - $10 per group Ages 4 - 18 1 to 2 hours
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In this activity on page 4 of the PDF, explore the unique molecular structure and conductive nature of graphene. Learners construct a circuit with a battery and LED bulb.

$10 - $20 per student Ages 8 - 14 5 to 10 minutes
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In this activity, learners explore how engineers incorporate biometric technologies into products as well as the challenges of engineers who must weigh privacy, security and other issues when designin

free Ages 8 - 18 1 to 2 hours