Search Results


Showing results 1 to 20 of 29

Add to list Details
This hands-on experiment will provide learners with an understanding of the issues that surround environmental cleanup.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
Add to list Details
Learners investigate stress and strain by designing, building, and testing beams made from polymer clay.

$1 - $5 per student Ages 11 - 18 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners explore the engineering and principles behind working elevators.

$5 - $10 per group Ages 11 - 18 2 to 4 hours
Source Institutions
Add to list Details
This lesson focuses on how nanotechnology has impacted the design and engineering of many everyday items from paint to fabrics.

Over $20 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
Learners explore the field of civil engineering by making a bridge using spaghetti as their primary building material.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this two part activity, learners work in pairs or individually to discover how vectoring the thrust from a jet engine affects movement of an airplane.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners explore how engineering has developed various means to remove impurities from water.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners extract DNA from wheat germ. Use this activity to introduce learners to DNA, biotechnology and genetic engineering.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

1 cent - $1 per student Ages 11 - 18 30 to 45 minutes
Source Institutions
Add to list Details
In this activity on page 7 of the PDF, learners explore how engineers characterize building materials.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity learners will build roller coasters and test them using small balls or marbles.

$5 - $10 per group Ages 4 - adult 10 to 30 minutes
Add to list Details
Learners set up books with rubber bands stretched between the books. When two identical books are stretched apart and released, they move back toward each other an equal distance.

1 cent - $1 per group Ages 11 - 14 30 to 45 minutes
Add to list Details
Learners build particulate matter collectors--devices that collect samples of visible particulates present in polluted air.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
Add to list Details
Learners build and investigate pendulums of different lengths. They discover that the longer the string of the pendulum, the longer the time it takes to swing.

$1 - $5 per group Ages 11 - 18 30 to 45 minutes
Add to list Details
Learners engage in close observation of falling objects. They determine it is the amount of air resistance, not the weight of an object, which determines how quickly an object falls.

$1 - $5 per group Ages 11 - 18 30 to 45 minutes
Add to list Details
Learners develop awareness and understanding of the daily air quality using the Air Quality Index (AQI) listed in the newspaper or online.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners demonstrate and discuss simple circuits as well as the differences between parallel and serial circuit design and functions.

$10 - $20 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners build bridges and cantilevers in a series of "building out" challenges with straws and pins.

$1 - $5 per group Ages 4 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Over $20 per group Ages 11 - 18 1 to 2 hours