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Blow-and-Go Parachute
Learners make a skydiver and parachute contraption and launch it. They see that the drag created by air resistance slows the descent of skydivers as they travel back to Earth.

Breaking Beams
Learners investigate stress and strain by designing, building, and testing beams made from polymer clay.

Engineering Ups and Downs
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In this activity, learners explore the engineering and principles behind working elevators.

Sail Away
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In this activity, learners explore watercraft engineering and sailing.

Nano Waterproofing
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This lesson focuses on how nanotechnology has impacted the design and engineering of many everyday items from paint to fabrics.

Gumdrop Dome
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In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.

Filtration Investigation
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In this activity, learners explore how engineering has developed various means to remove impurities from water.

Shake it up with Seismographs!
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In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.

Whirling Windmills
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In this activity, learners are challenged to design and construct a windmill to harness the power of wind.

Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

Build an Electromagnet
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In this activity, learners will build a simple electromagnet. They will test variables that would make the electromagnet stronger.
Shadow Puppets
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If you have lights, cardboard, scissors, and some brass fasteners, you can make shadow puppets! Create a story-telling and design challenge for your learners with this simple and creative activity.

Roller Coasters
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In this activity learners will build roller coasters and test them using small balls or marbles.

Balancing Sculptures
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In this activity, learners will use a variety of household and/or natural objects to design a sculpture that balances from a single point.

Swing in Time
Learners build and investigate pendulums of different lengths. They discover that the longer the string of the pendulum, the longer the time it takes to swing.

How Do Things Fall?
Learners engage in close observation of falling objects. They determine it is the amount of air resistance, not the weight of an object, which determines how quickly an object falls.

Stomp Rockets
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In this activity, learners will build a stomp-powered launcher to blast off paper rockets they design. Materials can be found at a local hardware store or you may already have them at home.

Cupcake Delivery
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Build An Aqueduct
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In this activity, learners use the design thinking process to design and build their own aqueduct, or water bridge.

Arduino Blink Challenge
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.