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Pop Can "Hero Engine"
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In this activity, learners build water-propelled engines from soft drink cans.

Apartment Buildings and More
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In this engineering activity, young learners investigate multi-level buildings.

Copter Engineering
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In this activity, learners engineer a paper helicopter that spins to the ground when dropped.

Building Tall
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In this engineering activity (page 2 of PDF), young learners investigate how a wide base can make a building more stable. Learners use blocks or boxes of different sizes to construct stable towers.

Low-Tech Water Filter for High-Impact Clean
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In this activity, learners consider the water features they might enjoy at a community park--a pond, brook, water playground (or "sprayground"), or pool--and what happens to the water over time.

As Straight as a Pole
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In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.

Designing a Wall
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In this engineering activity (page 5 of PDF), young learners investigate how materials and design contribute to the strength of a structure, particularly walls.

Levers at Play
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In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).

Design a Park
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In this activity, learners are invited to imagine the park of their dreams!

Chain Reaction II
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In this hands-on activity, learners use an assortment of (mainly household) items to complete Rube Goldberg-type challenges.

Paper Cup Stool
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In this activity, learners will explore how and why weight distribution works.

Roller Coasters
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In this activity learners will build roller coasters and test them using small balls or marbles.

Cardboard Sculptures
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Learners explore the endless possibilities of cardboard engineering in this open-ended STEAM activity. Practice being creative by building structures with no glue, only cardboard and scissors.

Marshmallow Models
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No glue is needed for learners of any age to become marshmallow architects or engineers.

Straws and Pins
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In this activity, learners build bridges and cantilevers in a series of "building out" challenges with straws and pins.

Shaking It!
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In this experiment, learners design and build a model room in a shoebox and furnish it with tiny furniture.

Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.

Exploring the Solar System: Asteroid Mining
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In this activity, learners will imagine the challenges and opportunities of asteroid mining.