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Showing results 1 to 14 of 14

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In this activity, learners of all ages will design a functional bird feeder using familiar, every day materials.

$5 - $10 per group Ages 4 - adult 30 to 45 minutes
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Using simple materials from around the house and recycled materials, learners will engineer a grabber device to pick up and put down objects that are at least 12 inches away.

free Ages 6 - adult 30 to 45 minutes
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In this engineering design challenge, learners build an octopus-inspired suction pad that can grab an object and hold it tightly in the air.

$5 - $10 per student Ages 4 - 18 1 to 2 hours
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In this activity, learners consider the water features they might enjoy at a community park--a pond, brook, water playground (or "sprayground"), or pool--and what happens to the water over time.

Over $20 per group Ages 4 - 14 10 to 30 minutes
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In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.

$1 - $5 per group Ages 4 - 8 30 to 45 minutes
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In this activity, learners are invited to imagine the park of their dreams!

$1 - $5 per group Ages 4 - 11 45 to 60 minutes
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This activity teaches combustion as the interaction of a fuel source and oxygen.

$1 - $5 per student Ages 4 - 8 5 to 10 minutes
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In this activity, learners will design a seed and test how it travels. Learners will use the Engineering Design Process to create a seed which can move from place to place.

1 cent - $1 per student Ages 4 - adult 10 to 30 minutes
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In this activity, learners will explore engineering to construct an insect collecting tool (insect aspirator). The pooter uses suction to safely collect smaller insects that nets miss or may injure.

$1 - $5 per student Ages 4 - 14 5 to 10 minutes
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In this engineering design challenge, learners make a bird and then control its flight with attached strings.

$1 - $5 per group Ages 4 - 18 1 to 2 hours
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In this engineering design challenge, learners animate a facial expression and make a machine (zoetrope) that plays the animation back.

$1 - $5 per group Ages 4 - 18 1 to 2 hours
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In this activity, learners build a figure that moves and "comes to life" when they pull its string.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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Build and test a scale model of a rainforest canopy walkway.

$1 - $5 per student Ages 6 - 14 10 to 30 minutes
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In this activity, learners design a therapeutic agent to image and/or cure various diseases in the respiratory system.

Over $20 per group Ages 6 - 14 30 to 45 minutes