Search Results
Showing results 21 to 40 of 75

Building Tall
Source Institutions
In this engineering activity (page 2 of PDF), young learners investigate how a wide base can make a building more stable. Learners use blocks or boxes of different sizes to construct stable towers.

Deep Sea Diver
Source Institutions
In this ocean engineering activity, learners explore buoyancy and water displacement. Then, learners design models of deep sea divers that are neutrally buoyant.

Gumdrop Dome
Source Institutions
In this engineering activity, learners construct sturdy geodesic structures out of gumdrops and toothpicks. Use this activity to explore engineering principles as well as sturdy shapes and triangles.

As Straight as a Pole
Source Institutions
In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.

Designing a Wall
Source Institutions
In this engineering activity (page 5 of PDF), young learners investigate how materials and design contribute to the strength of a structure, particularly walls.

Levers at Play
Source Institutions
In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).

Spaghetti Bridge
Source Institutions
Play with your food while learning about engineering! Build a spaghetti bridge, then test its strength by piling on the marshmallows, raw spaghetti, raw linguine and coins.

Sticky Structures
Source Institutions
In this engineering/design/arts and crafts activity, learners design and build "platforms" or "bridges" that can hold weight, and test which glue makes the strongest structure.

Exploring the Solar System: Stomp Rockets
Source Institutions
In "Exploring the Solar System: Stomp Rockets," participants learn about how some rockets carry science tools—not scientists—into space, and how a special kind of rocket called "sounding rockets" can

Paper Drop Design Competition
Source Institutions
Using paper, paper clips, an index card, and tape, teams of learners design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target.

Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

Water Rocket Launch
Source Institutions
In this activity, learners explore rocketry and the principals of space flight.

Geometry and Algebra: The Future Flight Equation
Source Institutions
In this activity, learners discover how NASA engineers develop experimental aircraft.

Folding Matters
Source Institutions
In this activity, learners explore how the process of folding has impacts on engineering and is evident in nature.

Lego Mania
Source Institutions
In this activity, learners will put together towers using building bricks, then take the tower apart and challenge themselves to use the same bricks used to build a bridge.

Roller Coasters
Source Institutions
In this activity learners will build roller coasters and test them using small balls or marbles.

Which Parachute
Source Institutions
In this activity, learners will engineer three different parachutes to test how well each one works.

Marshmallow Models
Source Institutions
No glue is needed for learners of any age to become marshmallow architects or engineers.

Rooftop Gardens
How does a green roof, or roof covered by plants, affect the temperature of the inside and outside of a building? Learners design and build houses to find out the answer.

Solar Water Heater
Learners work in teams to design and build solar water heating devices that mimic those used in residences to capture energy in the form of solar radiation and convert it to thermal energy.