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Learners build structures from spaghetti and marshmallows to determine which structures are able to handle the greatest load.

$1 - $5 per group Ages 11 - 18 30 to 45 minutes
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Learners build at least two different spinners (tops) to investigate how mass distribution, size, and shape affect the length of time the spinner spins.

1 cent - $1 per student Ages 11 - 18 30 to 45 minutes
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In this activity, learners design and build a NASA rover using raw pasta and candy with a limited imaginary budget.

$5 - $10 per group Ages 8 - 18 30 to 45 minutes
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Based of the The Tech Challenge 2015, learners will engage in two mini-design challenges related to seismic engineering.

$1 - $5 per student Ages 8 - adult 30 to 45 minutes
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

$5 - $10 per student Ages 6 - adult 30 to 45 minutes
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In this activity, learners build small animated toys that move.

$1 - $5 per student Ages 6 - 14 30 to 45 minutes
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In this project, students explore how levers work, by making a puppet with moving limbs.

1 cent - $1 per student Ages 6 - 11 30 to 45 minutes
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In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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What's a more compelling problem to solve than being stranded on a deserted island?

1 cent - $1 per student Ages 6 - adult 30 to 45 minutes
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In this activity, challenge learners to design a roller coaster ride for a marble using cardboard and other simple materials.

$1 - $5 per student Ages 6 - 11 30 to 45 minutes
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In this activity, learners use the design thinking process to design and build their own aqueduct, or water bridge.

$5 - $10 per group Ages 6 - 18 30 to 45 minutes
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In this activity, learners design, build and test a model suspension bridge for sturdiness and strength.

$1 - $5 per group Ages 6 - 11 30 to 45 minutes
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Learners work in groups to construct bridges using stale marshmallows and toothpicks.

$5 - $10 per group Ages 11 - 14 30 to 45 minutes
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In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.

$1 - $5 per group Ages 6 - 14 30 to 45 minutes
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In this activity, learners use design thinking to design and build their own bridge out of household materials including adhesives and/or connectors.

$1 - $5 per student Ages 6 - 18 30 to 45 minutes
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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.

1 cent - $1 per group Ages 8 - adult 30 to 45 minutes
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Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.

1 cent - $1 per student Ages 8 - 14 30 to 45 minutes
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In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.

$1 - $5 per group Ages 6 - 14 30 to 45 minutes
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In this design challenge activity, learners build a shock-absorbing system that will protect two “astronauts” when they land.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this experiment, learners design and build a model room in a shoebox and furnish it with tiny furniture.

$1 - $5 per student Ages 4 - 14 30 to 45 minutes