Search Results
Showing results 1 to 16 of 16

Stretch the Chain and See the Light
Source Institutions
In this activity, learners use their strength to light a light bulb. A chain made from paper clips is placed in series with a battery and flashlight bulb.
Guiding Light
Source Institutions
In this optics activity, learners use glass and water to demonstrate total internal reflection (TIR).

Glow Up
Source Institutions
In this activity, learners explore chemiluminescence and fluorescence. Learners examine 3 different solutions in regular light, in the dark with added bleach solution, and under a black light.

Writing for Night Vision
Source Institutions
In this activity (page 1 of the PDF under SciGirls Activity: Forensics), learners will use a home video camera with a “night vision” mode to test how various inks appear outside the spectrum of visibl

Dough Creatures
Source Institutions
In this technology activity, learners light up the room with electrifying play dough creations. Learners use conductive and insulating homemade play dough to build simple circuits.

Circuit Board
Source Institutions
Learners make a circuit board that has questions and answers. When the correct answer is chosen for a question, a circuit is completed and a light illuminates.

Wire Maze
Source Institutions
Learners create an electrical-circuit maze out of wire, then try to pass a paperclip through the maze without touching the wire.

Series and Parallel Circuits
Source Institutions
In this activity, learners demonstrate and discuss simple circuits as well as the differences between parallel and serial circuit design and functions.

Conductivity Meter
Source Institutions
In this activity, learners build a simple qualitative conductivity tester with a battery, bulb and foil.

Circuit Sense
Source Institutions
In this activity about electricity, learners identify closed and open circuits. First, learners examine and label diagrams of open and closed circuits.

Arduino Blink Challenge
Source Institutions
In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.

Can Energy be Created or Destroyed?
Source Institutions
In this activity, learners explore conservation of energy by experimenting with a solar cell light device.

Penny Battery
Source Institutions
In this activity, learners light an LED with five cents. Learners use two different metals and some sour, salty water to create a cheap battery.

Infrared Investigations
Source Institutions
In this activity, learners explore how infrared technology is used by engineers to create equipment and systems for a variety of industries.

Dance Pad Mania
Source Institutions
Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a light.

High Tech Fashion
Source Institutions
In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits.