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Bianca's Body Math
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In this Cyberchase activity, learners use math to explore how parts of the body are proportional.

Tessellations
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In this activity, learners will engineer a new shape and use it to create a new pattern with no wasted space.

Decoding Machine
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In this math lesson, learners explore variables and their uses.
Frustrations with Fractions
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In this math activity, learners make a set of fraction cards to play a game that will help relieve their fraction frustrations.

Playground Patterns of Cracks
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In this math activity, learners observe and sketch cracking patterns in pavement.
Toothpick Patterns
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In this math activity, learners make toothpick designs by following simple patterns.

Odd Man Out
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In this math game (Page 14 of the Are You Game? PDF), learners determine the probability of getting an even versus an odd product using the numbers on a regular deck of cards.

Strike 'em Down & Add 'em Up!
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In this activity, reuse two-liter bottles to create bowling pins. Learners practice math skills and develop a concept of verifying answers, while bowling and keeping score.

Stairway to the Sky
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In this math activity, learners use cubes to calculate how many blocks it would take to build stairways with different heights.

Think Fast!: Just How Quick Are You?
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This is an activity about reaction times. Just how quickly must an NHL goalie respond to save a shot, and how does your reaction time compare?

Copy Cats
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In this math activity, learners use what they know about shapes to copy a friend's hidden picture. Learners create a design out of pattern blocks and then hide their picture behind a screen.
Squeeze Me!
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In this math activity, learners guess a secret number between 1 and 100 in a three-player game.
Magic Turtle Squares
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In this math activity, learners create a magic turtle where all the rows, columns and diagonals add up to fifteen.

Race to the Top
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In this math game (Page 6 of the Are You Game? PDF), learners examine the probability of rolling sums from 0 to 12 with two dice. The first player to reach the finish line is the winner.
Race to the Dollar
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In this math activity, learners play a card game to practice adding coins quickly, just like a banker. First, learners create coin cards. Next, the cards are dealt to each player.
Peppy's Day in the Park
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In this math activity, learners build Peppy the dog the best trail and park for running around.
Work for Your Money
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In this math activity, learners earn "money" by completing simple tasks. Learners complete as many "jobs" as possible in a set amount of time.

Jump Like a Frog
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In this math activity, learners jump and measure how far they can jump on different surfaces using different jumping techniques.

Mountain Rescue Mission
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In this math activity, learners play a game that helps reinforce learners' understanding of the coordinate system.
Tip Topper
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In this math activity, learners role-play as wait staff at the Kidtropolis Diner. It's the end of the night and it's time for the staff to collect their tips.