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Build a glider that uses the same physics as a curve ball, for less than a dime.

1 cent - $1 per student Ages 8 - 14 5 to 10 minutes
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In this Cyberchase activity, learners use numbers to create CyberOlympic teams with the fastest times.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this math activity (Page 14 of the Play Ball! PDF), learners play a game of "basketball" and analyze the results of the game.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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In this math activity (Page 10 of the Play Ball! PDF), learners play a game of "football" and analyze the results of the game.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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In this math activity (Page 12 of the Play Ball! PDF), learners play a game of "soccer" and analyze the results of the game.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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During this activity, learners take part in a variety of tasks which involve moving and balancing different body parts.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this math activity (Page 17 of the Play Ball! PDF), learners play a game of "baseball" and analyze the results of the game.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
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You may have tried to throw a curveball or a slider, or even a screwball, with an ordinary baseball and found it difficult to do.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
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In this activity, learners will discover how to find the "sweet spots" on a baseball bat. Whenever an object is struck, it vibrates in response.

1 cent - $1 per group Ages 8 - 18 10 to 30 minutes
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In this math activity, learners earn "money" by completing simple tasks. Learners complete as many "jobs" as possible in a set amount of time.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners explore why humans sweat. Learners compare the effects of heat on a balloon filled with air and a balloon filled water.

1 cent - $1 per group Ages 6 - 14 5 to 10 minutes
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When baseball was in its infancy, the ball had plenty of bounce. Today's baseball may not seem to have bounce to it at all; if you drop a ball on the field it won't bounce back.

1 cent - $1 per group Ages 8 - 18 10 to 30 minutes
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In this version of a Sumo wrestling bout, players use mathematical skills to move their opponent's counter beyond the track and "out of the ring." Learners reveal playing cards and the player with the

1 cent - $1 per group Ages 6 - 11 5 to 10 minutes
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In this activity, learners explore reaction time and challenge themselves to improve their coordination. Do you want to move faster? Catch that ball that you never seem to see in time?

1 cent - $1 per student Ages 4 - 14 5 to 10 minutes
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In this activity, learners take their own pulse and explore how heart rate is affected by various activities.

1 cent - $1 per student Ages 6 - 18 10 to 30 minutes
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In this online activity, learners partner up to complete several physical exercises and assess their starting fitness level.

1 cent - $1 per student Ages 8 - 11 1 to 12 months
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In this math lesson, learners measure, predict and determine the frequency of an event as it relates to how close Whirlybirds land to a target.

1 cent - $1 per group Ages 8 - 11 45 to 60 minutes
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In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this health activity, learners create a device so that they not only feel their heartbeat, but also see it, using a straw and some clay.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes