Search Results


Showing results 1 to 20 of 36

Source Institutions
Add to list Details
Build a glider that uses the same physics as a curve ball, for less than a dime.

1 cent - $1 per student Ages 8 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this Cyberchase activity, learners use numbers to create CyberOlympic teams with the fastest times.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this math activity (Page 14 of the Play Ball! PDF), learners play a game of "basketball" and analyze the results of the game.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this math activity (Page 10 of the Play Ball! PDF), learners play a game of "football" and analyze the results of the game.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
In this math activity (Page 12 of the Play Ball! PDF), learners play a game of "soccer" and analyze the results of the game.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
During this activity, learners take part in a variety of tasks which involve moving and balancing different body parts.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this math activity (Page 17 of the Play Ball! PDF), learners play a game of "baseball" and analyze the results of the game.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.

1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
Source Institutions
Add to list Details
You may have tried to throw a curveball or a slider, or even a screwball, with an ordinary baseball and found it difficult to do.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners will discover how to find the "sweet spots" on a baseball bat. Whenever an object is struck, it vibrates in response.

1 cent - $1 per group Ages 8 - 18 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, reuse two-liter bottles to create bowling pins. Learners practice math skills and develop a concept of verifying answers, while bowling and keeping score.

1 cent - $1 per group Ages 4 - 8 10 to 30 minutes
Source Institutions
Add to list Details
This is an activity about reaction times. Just how quickly must an NHL goalie respond to save a shot, and how does your reaction time compare?

1 cent - $1 per group Ages 14 - adult 10 to 30 minutes
Source Institutions
Add to list Details
In this math activity, learners use non-standard measurement (paces) to find the distance from one point to another. Learners practice estimating and measuring distances .

1 cent - $1 per student Ages 4 - 8 5 to 10 minutes
Source Institutions
Add to list Details
In this physics activity (page 8 of the PDF), learners will explore the concept of inertia by attempting to run and stop quickly.

1 cent - $1 per group Ages 11 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this math activity, learners earn "money" by completing simple tasks. Learners complete as many "jobs" as possible in a set amount of time.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this math activity, learners jump and measure how far they can jump on different surfaces using different jumping techniques.

1 cent - $1 per student Ages 4 - 8 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners explore why humans sweat. Learners compare the effects of heat on a balloon filled with air and a balloon filled water.

1 cent - $1 per group Ages 6 - 14 5 to 10 minutes
Source Institutions
Add to list Details
When baseball was in its infancy, the ball had plenty of bounce. Today's baseball may not seem to have bounce to it at all; if you drop a ball on the field it won't bounce back.

1 cent - $1 per group Ages 8 - 18 10 to 30 minutes
Source Institutions
Add to list Details
In this version of a Sumo wrestling bout, players use mathematical skills to move their opponent's counter beyond the track and "out of the ring." Learners reveal playing cards and the player with the

1 cent - $1 per group Ages 6 - 11 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners explore reaction time and challenge themselves to improve their coordination. Do you want to move faster? Catch that ball that you never seem to see in time?

1 cent - $1 per student Ages 4 - 14 5 to 10 minutes