Search Results
Showing results 1 to 20 of 20

Design a Submarine
Source Institutions
Learners act as engineers and design mini submarines that move in the water like real submarines.

Pop Can "Hero Engine"
Source Institutions
In this activity, learners build water-propelled engines from soft drink cans.

Watercraft
Source Institutions
In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.
Ships Ahoy!
Source Institutions
Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.
Up, Up and Away with Bottles
Source Institutions
In this activity, learners make water rockets to explore Newton's Third Law of Motion. Learners make the rockets out of plastic bottles and use a bicycle pump to pump them with air.

Draggin' Boats
Source Institutions
Learners design, build, and test models of "dragon boats" made from up to three milk cartons.

The Best Dam Simulation Ever
Source Institutions
This online simulation game explores the different consequences of water levels on the Columbia River in the Pacific Northwest.

Rescue Mission
Source Institutions
In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.

Engineer a Dam
Source Institutions
In this activity, learners explore the function and engineering of dams and how dams have many uses and solve many problems in the world.

Great Steamboat Race
Source Institutions
In this outdoor activity, learners race small boats, made of cork, balsa wood, popsicle sticks etc., to investigate the rate and direction of currents in a stream or creek.

Pipeline Challenge
Source Institutions
In this activity, learners explore how engineers develop pipeline systems to transport oil, water, gas, and other materials over very long distances.

The Shape of Floatation
Source Institutions
In this activity (on page 2 of the PDF under GPS: Sailboat Design Activity), learners will discover how the shape of an object, not just its weight, determines whether it floats or sinks.

Float My Boat
Source Institutions
In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

Electric Paddle Boat
Source Institutions
In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.

Launch Altitude Tracker
Source Institutions
In this activity, learners construct hand-held altitude trackers. The device is a sighting tube with a marked water level that permits measurement of the inclination of the tube.

Shipping for Survival
Source Institutions
In this activity, learners explore how packaging engineers develop customized shipping and packaging containers to meet the needs of many different industries.

Reusable Rockets
Source Institutions
This activity (located on page 3 of the PDF under GPS: Garbology Activity) is a full inquiry investigation into design optimization using recycled materials.

Handheld Water Bottle Rocket & Launcher
Source Institutions
In this activity, learners build handheld rockets and launchers out of PVC pipes and plastic bottles. Use this activity to demonstrate acceleration, air pressure, and Newton's Laws of Motion.

Water Rocket Launch
Source Institutions
In this activity, learners explore rocketry and the principals of space flight.

Can You Canoe?
Source Institutions
In this activity, learners explore how engineering has impacted the manufacturing of canoes over time, including the development of new, durable, and lighter materials.