Search Results
Showing results 1 to 20 of 25

Low-Tech Water Filter for High-Impact Clean
Source Institutions
In this activity, learners consider the water features they might enjoy at a community park--a pond, brook, water playground (or "sprayground"), or pool--and what happens to the water over time.

Water Body Salinities I
Source Institutions
In this activity, learners investigate the different salinity levels of oceans, rivers and estuaries.

Exploring an Ecosystem
Source Institutions
In this ecology activity, learners make a model water-based ecosystem called a terraqua column. The column (in a large soda bottle) includes pond water, duckweed, sand or gravel, and small snails.

Irrigation Ideas
Source Institutions
In this activity, learners explore how civil engineers solved the challenge of moving water via irrigation.

Human Impact on Estuaries: A Terrible Spill in Grand Bay
Source Institutions
In this activity, learners make a model of a pollution spill that occurred at Bangs Lake in Mississippi and measure water quality parameters in their model.

Identifying Erosion
Source Institutions
In this environmental science activity (page 3 of the PDF), leaners will identify and explain the causes of erosion.
What Does Life Need to Live?
Source Institutions
In this astrobiology activity (on page 11 of the PDF), learners consider what organisms need in order to live (water, nutrients, and energy).

Kid Moon: Splat!
Source Institutions
In this activity, learners model ancient lunar impacts using water balloons.

Diffusion & Osmosis with Data Analysis
Source Institutions
This three-part lab helps learners understand the essential principles governing diffusion and osmosis.

Mars from Above: Carving Channels
Source Institutions
In this activity, learners create channel features with flowing water, comparing their observations to real images of Mars and Earth taken by satellites/orbiters.

Liquid Body Armor
Source Institutions
In this activity, learners explore how nanotechnology is being used to create new types of protective fabrics.

Out of Control
Source Institutions
In this outdoor activity, learners release a portion of a lawn from human control—no mowing, no watering, no weeding, no pest control—and then investigate the changes that result over several weeks.

Floodplain Modeling
In this design-based lesson, learners study flood dynamics as they modify a riverbed with blockages or levees to simulate real-world scenarios.

Mystery Matter
Source Institutions
This interactive demonstration reintroduces learners to three states of matter (solid, liquid, gas), and introduces them to a fourth state of matter, plasma.

Reusable Rockets
Source Institutions
This activity (located on page 3 of the PDF under GPS: Garbology Activity) is a full inquiry investigation into design optimization using recycled materials.

Surface Area
Source Institutions
In this demonstration, learners discover that nanoparticles behave differently, in part because they have a high surface area to volume ratio.

Handheld Water Bottle Rocket & Launcher
Source Institutions
In this activity, learners build handheld rockets and launchers out of PVC pipes and plastic bottles. Use this activity to demonstrate acceleration, air pressure, and Newton's Laws of Motion.

Water Rocket Launch
Source Institutions
In this activity, learners explore rocketry and the principals of space flight.

Can You Canoe?
Source Institutions
In this activity, learners explore how engineering has impacted the manufacturing of canoes over time, including the development of new, durable, and lighter materials.

Monitoring Amphibians
Source Institutions
In this field study, learners discover how to collect data in the field and how their efforts can help certain animals, specifically, amphibians.