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Showing results 1 to 13 of 13
Two Washers
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In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.
Marble Game
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In this activity, learners construct a simple game to test their hand-eye coordination and steadiness of hand.
Get-Moving Game
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In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.
Odd Man Out
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In this math game (Page 14 of the Are You Game? PDF), learners determine the probability of getting an even versus an odd product using the numbers on a regular deck of cards.
Over the Hill
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In this physics activity, learners construct a small-scale version of a classic carnival game.
Marble Drop Game
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Build your own version of a favorite carnival game, in which a marble races down a maze consisting of rows of nails.
Paper Drop Design Competition
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Using paper, paper clips, an index card, and tape, teams of learners design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target.
Tactile Mazes
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In this activity (15th activity on the page) about the sense of touch, learners use glue and cardboard to construct a maze they use with their eyes closed.
Catapult
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In this activity about transfer of energy, learners get to build their own catapult using nothing more than a plastic spoon and some tape.
Shake and Match
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In this activity, learners create a hearing based memory game that they can share with friends.
Games of Chance and Brains
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In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.
Topological Puzzles
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In this activity, learners construct three math puzzles out of simple materials like wood, string, and Styrofoam.
Marble Mazes
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In this activity, learners create a marble maze that contains sensors. As a metal marble triggers the sensors, the Pico Cricket turns on lights or spins motors.