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Battleships: Searching Algorithms
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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.
Twenty Guesses: Information Theory
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This activity introduces the idea that computer scientists measure information by how "surprising" a message is.
Criminal Info
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In this fun math activity (page 5 of the pdf), learners will help a secret agent crack a case by solving math problems.
Exploring Strange New Worlds
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This fun and simple hands-on astronomy activity lets learners explore model planets (that they or an educator will create), using methods NASA scientists use to explore our Solar System.
Shape & Solid Exploration
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In this game, learners use clues to identify mystery shapes. Use everyday objects (like from the pantry) as the shapes.
The Menu Game at the Terribly Terrific Taco
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In this math game (Page 15 of the Dining Out! PDF), learners figure discounts and/or profit increases for various food totals. Learners add decimals to $100.
Fantastic Four: A Math Card Game
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This is a game that is sure to sharpen players' basic math skills. Players must use four randomly selected numbers to create an equation that equals a fifth number.
Fly on the Ceiling
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In this math lesson, learners play two different games to help them understand coordinates. First, learners read the book, "The Fly on the Ceiling," by Julie Glass.
Sustainable Fishing
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In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.
Fantastic Fractions
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In this math lesson, learners compare pattern blocks to visually understand halves, thirds, and sixths.
Tossing Coins
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In this math game (Page 17 of the Are You Game? PDF), learners investigate probability by tossing coins.
Phylogenetics
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This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.
What's the Risk?
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To discover the risk and protective factors involved in substance addiction, learners play a game of chance to determine whether a fictitious child is likely or unlikely to abuse drugs.