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During this lesson, learners will determine their blood pressure and learn about systolic and diastolic pressures.

1 cent - $1 per group Ages 8 - 18 30 to 45 minutes
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In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.

$5 - $10 per student Ages 6 - 14 30 to 45 minutes
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In this activity, learners build and test a compass. Learners work in pairs and pretend they are stuck in the wilderness at night.

$10 - $20 per group Ages 8 - 14 30 to 45 minutes
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In an investigation called "Shape It!" learners craft tiny boats out of clay, set them afloat on water and then add weight loads to them, in order to explore: how objects stay afloat in water; what th

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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Learners listen to and try to decipher a radio message that was sent from Earth to possible intelligent civilizations.

1 cent - $1 per student Ages 11 - 18 30 to 45 minutes
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Directed by instructional cards, learners kinesthetically model cell communication by acting as components in a cell signaling pathway.

1 cent - $1 per group Ages 11 - 18 30 to 45 minutes
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In this craft activity, learners create a string of cut-out moons and stars.

1 cent - $1 per student Ages 4 - adult 30 to 45 minutes
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Using simple materials from around the house and recycled materials, learners will engineer a grabber device to pick up and put down objects that are at least 12 inches away.

free Ages 6 - adult 30 to 45 minutes
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In this activity, learners build a speedboat using paint paddles, a propeller, and film canister. Learners attach a simple circuit and motor to the boat to power the propellers.

$10 - $20 per student Ages 6 - 18 30 to 45 minutes
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In this investigation, learners explore the force known as buoyancy by placing various objects into water and observing how they behave (for example, which sink more quickly, which float, how much wat

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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In this activity about electricity, learners identify parallel and series circuits. First, learners examine and label diagrams of complete circuits.

$10 - $20 per group Ages 8 - 14 30 to 45 minutes
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In this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

1 cent - $1 per student Ages 11 - 18 30 to 45 minutes
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Learners make their own paper. They start by shredding old newspaper, clean toilet paper, and clean paper towels.

$1 - $5 per student Ages 8 - 11 30 to 45 minutes
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In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this activity, learners will learn about a person they admire (famous, family or otherwise) or even themselves and create a life-sized silhouette.

$1 - $5 per group Ages 4 - 14 30 to 45 minutes
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Learners drop two different masses of play dough and observe how long it takes them to hit the ground.

$1 - $5 per student Ages 11 - 14 30 to 45 minutes
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In this math activity (Page 17 of the Play Ball! PDF), learners play a game of "baseball" and analyze the results of the game.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes
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In this activity (15th activity on the page) about the sense of touch, learners use glue and cardboard to construct a maze they use with their eyes closed.

1 cent - $1 per student Ages 4 - 14 30 to 45 minutes
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In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this activity, learners create painting machines that can paint moving forwards and backwards.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes