Search Results
Showing results 41 to 60 of 88
Population Game
Source Institutions
In this outdoor game, learners simulate a herd of deer trying to survive in an area called the "home range." Learners explore the concept of "carrying capacity"—what size population of an organism can
Rutherford Roller
Source Institutions
In this activity, learners make a black box device that serves as an excellent analogy to Rutherford's famous experiment in which he deduced the existence of the atomic nucleus.
Fossil Age Estimation Model
Source Institutions
In this activity (page 1 of the PDF under SciGirls Activity: Dinosaurs), learners will model how paleontologists estimate the age of fossil discoveries by extracting “fossil” playing cards from newspa
Shapes and Angles
Source Institutions
In this activity (page 7 of PDF), learners will identify the general two-dimensional geometric shape of the uppermost cross section of an impact crater.
Wind Tunnel
Source Institutions
Scientists use enormous wind tunnels to test the design of planes, helicopters, even the Space Shuttle.
What Goes Around Comes Around
Source Institutions
In this simulation activity, learners act as parts of the circulatory system and discover how it serves as a transport system for food/nutrients, oxygen, carbon dioxide and waste.
The Carbon Cycle: How It Works
Source Institutions
In this game, learners walk through an imaginary Carbon Cycle and explore the ways in which carbon is stored in reservoirs and the processes that transport the carbon atom from one location to another
Design a Park
Source Institutions
In this activity, learners are invited to imagine the park of their dreams!
Name That Frequency
Source Institutions
This activity was designed for blind learners, but all types of learners can model how vibrating particles, such as in a sound wave, bump into other particles causing them to vibrate, and that the vib
Close, Closer, Closest
Source Institutions
In this activity, learners perform an experiment that models a chromatography-like process called electrophoresis, a process used to analyze DNA.
Making An Impact!
Source Institutions
In this activity (on page 14 of PDF), learners use a pan full of flour and some rocks to create a moonscape.
Clippy Island: An Investigation into Natural Selection
Source Institutions
In this activity, leaners will observe the process of natural selection on a population of birds called 'Springbeaks' over four seasons of breeding on an isolated environment called 'Clippy Island.' L
Generations of Traits
Source Institutions
In this hands-on activity, learners track and record the passage of colored "pompom traits" through three generations of gingerbread people.
Pick the Risk: The Polygenic Pedigree Challenge
Source Institutions
In this activity, learners are challenged to track and record the passage of colored pom poms (representing genes) through generations of a family using a pedigree.
Ocean in a Bottle
Source Institutions
In this activity, learners consider how oil spills behave in the ocean and what impact they have on marine wildlife.
Can Nutrients in Water Cause Harm?
Source Institutions
In this water pollution activity, learners create pond water cultures and investigate the effects of adding chemicals or natural nutrients.
Chocolate Lava
Source Institutions
In this yummy earth science activity (page 5 of the PDF), learners use fudge to learn about different kinds of lava.
Survival of the Fittest: Variations in the Clam Species Clamys sweetus
Source Institutions
This guided inquiry three-part activity engages learners in thinking about the mechanism of natural selection by encouraging them to formulate questions that can be answered through scientific investi
Carbon Cycle Roleplay
Source Institutions
In this creative roleplay activity, learners will explore the various processes of the carbon cycle using movement and props to aid in comprehension.
Survival of the Fittest: Battling Beetles
Source Institutions
This guided inquiry three-part activity engages learners in thinking about the mechanism of natural selection through data collection and pattern recognition.